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Searched
refs:ProcessState
(Results
1 - 25
of
121
) sorted by null
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5
/external/google-breakpad/src/processor/
stackwalk_common.h
39
class
ProcessState
;
42
void PrintProcessStateMachineReadable(const
ProcessState
& process_state);
43
void PrintProcessState(const
ProcessState
& process_state,
process_state.cc
42
ProcessState
::~
ProcessState
() {
46
void
ProcessState
::Clear() {
exploitability_linux.h
48
ProcessState
*process_state);
exploitability_win.h
48
ProcessState
*process_state);
/art/runtime/
process_state.h
24
enum
ProcessState
{
29
std::ostream& operator<<(std::ostream& os, const
ProcessState
& process_state);
/frameworks/av/drm/drmserver/
main_drmserver.cpp
21
#include <binder/
ProcessState
.h>
33
sp<
ProcessState
> proc(
ProcessState
::self());
37
ProcessState
::self()->startThreadPool();
/external/google-breakpad/src/google_breakpad/processor/
exploitability.h
35
// methods to fill in the exploitability_ enumeration of the
ProcessState
54
ProcessState
*process_state);
61
ProcessState
*process_state);
64
ProcessState
*process_state_;
microdump_processor.h
43
class
ProcessState
;
56
ProcessState
* process_state);
minidump_processor.h
43
class
ProcessState
;
74
ProcessState
* process_state);
79
ProcessState
* process_state);
/frameworks/av/camera/cameraserver/
main_cameraserver.cpp
29
sp<
ProcessState
> proc(
ProcessState
::self());
33
ProcessState
::self()->startThreadPool();
/frameworks/av/media/mediaserver/
main_mediaserver.cpp
22
#include <binder/
ProcessState
.h>
38
sp<
ProcessState
> proc(
ProcessState
::self());
45
ProcessState
::self()->startThreadPool();
/frameworks/av/services/mediacodec/
main_codecservice.cpp
25
#include <binder/
ProcessState
.h>
42
sp<
ProcessState
> proc(
ProcessState
::self());
45
ProcessState
::self()->startThreadPool();
/frameworks/av/services/mediadrm/
main_mediadrmserver.cpp
25
#include <binder/
ProcessState
.h>
37
sp<
ProcessState
> proc(
ProcessState
::self());
41
ProcessState
::self()->startThreadPool();
/frameworks/av/services/mediaextractor/
main_extractorservice.cpp
25
#include <binder/
ProcessState
.h>
50
sp<
ProcessState
> proc(
ProcessState
::self());
53
ProcessState
::self()->startThreadPool();
/frameworks/base/cmds/bootanimation/
bootanimation_main.cpp
20
#include <binder/
ProcessState
.h>
43
sp<
ProcessState
> proc(
ProcessState
::self());
44
ProcessState
::self()->startThreadPool();
/frameworks/native/services/inputflinger/host/
main.cpp
23
ProcessState
::self()->setThreadPoolMaxThreadCount(4);
/hardware/qcom/audio/msm8909/audiod/
audiod_main.cpp
28
#include <binder/
ProcessState
.h>
53
sp<
ProcessState
> proc(
ProcessState
::self());
54
ProcessState
::self()->startThreadPool();
/frameworks/base/libs/common_time/
main.cpp
26
#include <binder/
ProcessState
.h>
37
ProcessState
::self()->startThreadPool();
/frameworks/native/services/surfaceflinger/
main_surfaceflinger.cpp
22
#include <binder/
ProcessState
.h>
33
ProcessState
::self()->setThreadPoolMaxThreadCount(4);
36
sp<
ProcessState
> ps(
ProcessState
::self());
/frameworks/native/include/binder/
ProcessState.h
34
class
ProcessState
: public virtual RefBase
37
static sp<
ProcessState
> self();
70
ProcessState
();
71
~
ProcessState
();
73
ProcessState
(const
ProcessState
& o);
74
ProcessState
& operator=(const
ProcessState
& o);
BinderService.h
27
#include <binder/
ProcessState
.h>
55
sp<
ProcessState
> ps(
ProcessState
::self());
/frameworks/native/include/private/binder/
Static.h
24
#include <binder/
ProcessState
.h>
33
// For
ProcessState
.cpp
35
extern sp<
ProcessState
> gProcess;
/frameworks/native/libs/binder/
ProcessState.cpp
17
#define LOG_TAG "
ProcessState
"
21
#include <binder/
ProcessState
.h>
70
sp<
ProcessState
>
ProcessState
::self()
76
gProcess = new
ProcessState
;
80
void
ProcessState
::setContextObject(const sp<IBinder>& object)
85
sp<IBinder>
ProcessState
::getContextObject(const sp<IBinder>& /*caller*/)
90
void
ProcessState
::setContextObject(const sp<IBinder>& object, const String16& name)
96
sp<IBinder>
ProcessState
::getContextObject(const String16& name, const sp<IBinder>& caller)
132
void
ProcessState
::startThreadPool(
[
all
...]
/packages/services/Car/vehicle_network_service/
main_vehiclenetwork.cpp
35
ProcessState
::self()->startThreadPool();
/frameworks/av/media/audioserver/
main_audioserver.cpp
26
#include <binder/
ProcessState
.h>
56
sp<
ProcessState
> proc(
ProcessState
::self());
58
ProcessState
::self()->startThreadPool();
125
sp<
ProcessState
> proc(
ProcessState
::self());
132
ProcessState
::self()->startThreadPool();
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