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  /external/google-breakpad/src/processor/
stackwalk_common.h 39 class ProcessState;
42 void PrintProcessStateMachineReadable(const ProcessState& process_state);
43 void PrintProcessState(const ProcessState& process_state,
process_state.cc 42 ProcessState::~ProcessState() {
46 void ProcessState::Clear() {
exploitability_linux.h 48 ProcessState *process_state);
exploitability_win.h 48 ProcessState *process_state);
  /art/runtime/
process_state.h 24 enum ProcessState {
29 std::ostream& operator<<(std::ostream& os, const ProcessState& process_state);
  /frameworks/av/drm/drmserver/
main_drmserver.cpp 21 #include <binder/ProcessState.h>
33 sp<ProcessState> proc(ProcessState::self());
37 ProcessState::self()->startThreadPool();
  /external/google-breakpad/src/google_breakpad/processor/
exploitability.h 35 // methods to fill in the exploitability_ enumeration of the ProcessState
54 ProcessState *process_state);
61 ProcessState *process_state);
64 ProcessState *process_state_;
microdump_processor.h 43 class ProcessState;
56 ProcessState* process_state);
minidump_processor.h 43 class ProcessState;
74 ProcessState* process_state);
79 ProcessState* process_state);
  /frameworks/av/camera/cameraserver/
main_cameraserver.cpp 29 sp<ProcessState> proc(ProcessState::self());
33 ProcessState::self()->startThreadPool();
  /frameworks/av/media/mediaserver/
main_mediaserver.cpp 22 #include <binder/ProcessState.h>
38 sp<ProcessState> proc(ProcessState::self());
45 ProcessState::self()->startThreadPool();
  /frameworks/av/services/mediacodec/
main_codecservice.cpp 25 #include <binder/ProcessState.h>
42 sp<ProcessState> proc(ProcessState::self());
45 ProcessState::self()->startThreadPool();
  /frameworks/av/services/mediadrm/
main_mediadrmserver.cpp 25 #include <binder/ProcessState.h>
37 sp<ProcessState> proc(ProcessState::self());
41 ProcessState::self()->startThreadPool();
  /frameworks/av/services/mediaextractor/
main_extractorservice.cpp 25 #include <binder/ProcessState.h>
50 sp<ProcessState> proc(ProcessState::self());
53 ProcessState::self()->startThreadPool();
  /frameworks/base/cmds/bootanimation/
bootanimation_main.cpp 20 #include <binder/ProcessState.h>
43 sp<ProcessState> proc(ProcessState::self());
44 ProcessState::self()->startThreadPool();
  /frameworks/native/services/inputflinger/host/
main.cpp 23 ProcessState::self()->setThreadPoolMaxThreadCount(4);
  /hardware/qcom/audio/msm8909/audiod/
audiod_main.cpp 28 #include <binder/ProcessState.h>
53 sp<ProcessState> proc(ProcessState::self());
54 ProcessState::self()->startThreadPool();
  /frameworks/base/libs/common_time/
main.cpp 26 #include <binder/ProcessState.h>
37 ProcessState::self()->startThreadPool();
  /frameworks/native/services/surfaceflinger/
main_surfaceflinger.cpp 22 #include <binder/ProcessState.h>
33 ProcessState::self()->setThreadPoolMaxThreadCount(4);
36 sp<ProcessState> ps(ProcessState::self());
  /frameworks/native/include/binder/
ProcessState.h 34 class ProcessState : public virtual RefBase
37 static sp<ProcessState> self();
70 ProcessState();
71 ~ProcessState();
73 ProcessState(const ProcessState& o);
74 ProcessState& operator=(const ProcessState& o);
BinderService.h 27 #include <binder/ProcessState.h>
55 sp<ProcessState> ps(ProcessState::self());
  /frameworks/native/include/private/binder/
Static.h 24 #include <binder/ProcessState.h>
33 // For ProcessState.cpp
35 extern sp<ProcessState> gProcess;
  /frameworks/native/libs/binder/
ProcessState.cpp 17 #define LOG_TAG "ProcessState"
21 #include <binder/ProcessState.h>
70 sp<ProcessState> ProcessState::self()
76 gProcess = new ProcessState;
80 void ProcessState::setContextObject(const sp<IBinder>& object)
85 sp<IBinder> ProcessState::getContextObject(const sp<IBinder>& /*caller*/)
90 void ProcessState::setContextObject(const sp<IBinder>& object, const String16& name)
96 sp<IBinder> ProcessState::getContextObject(const String16& name, const sp<IBinder>& caller)
132 void ProcessState::startThreadPool(
    [all...]
  /packages/services/Car/vehicle_network_service/
main_vehiclenetwork.cpp 35 ProcessState::self()->startThreadPool();
  /frameworks/av/media/audioserver/
main_audioserver.cpp 26 #include <binder/ProcessState.h>
56 sp<ProcessState> proc(ProcessState::self());
58 ProcessState::self()->startThreadPool();
125 sp<ProcessState> proc(ProcessState::self());
132 ProcessState::self()->startThreadPool();

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