/external/clang/test/SemaCXX/ |
operator-arrow-temporary.cpp | 4 struct Resource { 10 Resource* operator->() { return 0; }
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/external/glide/library/src/main/java/com/bumptech/glide/load/ |
ResourceEncoder.java | 3 import com.bumptech.glide.load.engine.Resource; 6 * An interface for writing data from a resource to some persistent data store (i.e. a local File cache). 8 * @param <T> The type of the data contained by the resource. 10 public interface ResourceEncoder<T> extends Encoder<Resource<T>> {
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Transformation.java | 3 import com.bumptech.glide.load.engine.Resource; 6 * A class for performing an arbitrary transformation on a resource. 8 * @param <T> The type of the resource being transformed. 13 * Transforms the given resource and returns the transformed resource. 16 * Note - If the original resource object is not returned, the original resource will be recycled and it's 17 * internal resources may be reused. This means it is not safe to rely on the original resource or any internal 18 * state of the original resource in any new resource that is created. Usually this shouldn't occur, but i [all...] |
ResourceDecoder.java | 3 import com.bumptech.glide.load.engine.Resource; 10 * @param <T> The type the resource will be decoded from (File, InputStream etc). 11 * @param <Z> The type of the decoded resource (Bitmap, Drawable etc). 16 * Returns a decoded resource from the given data or null if no resource could be decoded. 19 * The returned {@link Resource} will be {@link Resource#recycle() released} when the engine sees fit. 23 * there is no requirement that the decoded resource exactly match the given dimensions. 28 * @param source The data the resource should be decoded from. 29 * @param width The ideal width in pixels of the decoded resource [all...] |
/external/glide/library/src/main/java/com/bumptech/glide/request/ |
ResourceCallback.java | 3 import com.bumptech.glide.load.engine.Resource; 6 * A callback that listens for when a resource load completes successfully or fails due to an exception. 11 * Called when a resource is successfully loaded. 13 * @param resource The loaded resource. 15 void onResourceReady(Resource<?> resource); 18 * Called when a resource fails to load successfully.
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/external/jetty/src/java/org/eclipse/jetty/webapp/ |
DefaultsDescriptor.java | 21 import org.eclipse.jetty.util.resource.Resource; 29 public DefaultsDescriptor(Resource xml)
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OverrideDescriptor.java | 21 import org.eclipse.jetty.util.resource.Resource; 30 public OverrideDescriptor(Resource xml)
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Ordering.java | 28 import org.eclipse.jetty.util.resource.Resource; 39 public List<Resource> order(List<Resource> fragments); 66 public List<Resource> order(List<Resource> jars) 68 List<Resource> orderedList = new ArrayList<Resource>(); 69 List<Resource> tmp = new ArrayList<Resource>(jars) [all...] |
/external/jetty/src/java/org/eclipse/jetty/util/resource/ |
ResourceFactory.java | 19 package org.eclipse.jetty.util.resource; 29 /** Get a resource for a path. 30 * @param path The path to the resource 31 * @return The resource or null 33 Resource getResource(String path);
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ResourceCollection.java | 19 package org.eclipse.jetty.util.resource; 38 * The first resource in the collection is the main resource. 39 * If a resource is not found in the main resource, it looks it up in 45 public class ResourceCollection extends Resource 47 private Resource[] _resources; 51 * Instantiates an empty resource collection. 57 _resources = new Resource[0]; 62 * Instantiates a new resource collection 247 Resource resource=null; local [all...] |
/external/glide/library/src/main/java/com/bumptech/glide/load/resource/transcode/ |
ResourceTranscoder.java | 1 package com.bumptech.glide.load.resource.transcode; 3 import com.bumptech.glide.load.engine.Resource; 6 * Transcodes a resource of one type to a resource of another type. 8 * @param <Z> The type of the resource that will be transcoded from. 9 * @param <R> The type of the resource that will be transcoded to. 14 * Transcodes the given resource to the new resource type and returns the wew resource. 16 * @param toTranscode The resource to transcode [all...] |
BitmapToGlideDrawableTranscoder.java | 1 package com.bumptech.glide.load.resource.transcode; 6 import com.bumptech.glide.load.engine.Resource; 7 import com.bumptech.glide.load.resource.drawable.GlideDrawable; 10 * A wrapper for {@link com.bumptech.glide.load.resource.transcode.GlideBitmapDrawableTranscoder} that transcodes 11 * to {@link com.bumptech.glide.load.resource.drawable.GlideDrawable} rather than 12 * {@link com.bumptech.glide.load.resource.bitmap.GlideBitmapDrawable}. 30 public Resource<GlideDrawable> transcode(Resource<Bitmap> toTranscode) { 31 return (Resource<GlideDrawable>) (Resource<? extends GlideDrawable> [all...] |
GifDrawableBytesTranscoder.java | 1 package com.bumptech.glide.load.resource.transcode; 3 import com.bumptech.glide.load.engine.Resource; 4 import com.bumptech.glide.load.resource.bytes.BytesResource; 5 import com.bumptech.glide.load.resource.gif.GifDrawable; 8 * An {@link com.bumptech.glide.load.resource.transcode.ResourceTranscoder} that converts 9 * {@link com.bumptech.glide.load.resource.gif.GifDrawable} into bytes by obtaining the original bytes of the GIF from 10 * the {@link com.bumptech.glide.load.resource.gif.GifDrawable}. 14 public Resource<byte[]> transcode(Resource<GifDrawable> toTranscode) { 21 return "GifDrawableBytesTranscoder.com.bumptech.glide.load.resource.transcode" [all...] |
UnitTranscoder.java | 1 package com.bumptech.glide.load.resource.transcode; 3 import com.bumptech.glide.load.engine.Resource; 6 * A simple {@link ResourceTranscoder} that simply returns the given resource. 8 * @param <Z> The type of the resource that will be transcoded from and to. 19 public Resource<Z> transcode(Resource<Z> toTranscode) {
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/external/glide/library/src/main/java/com/bumptech/glide/load/engine/cache/ |
MemoryCache.java | 4 import com.bumptech.glide.load.engine.Resource; 14 void onResourceRemoved(Resource<?> removed); 44 Resource<?> remove(Key key); 50 * @param resource The {@link com.bumptech.glide.load.engine.EngineResource} to store. 53 Resource<?> put(Key key, Resource<?> resource);
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MemoryCacheAdapter.java | 4 import com.bumptech.glide.load.engine.Resource; 29 public Resource<?> remove(Key key) { 34 public Resource<?> put(Key key, Resource<?> resource) { 35 listener.onResourceRemoved(resource);
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/external/glide/library/src/main/java/com/bumptech/glide/load/resource/gifbitmap/ |
GifBitmapWrapper.java | 1 package com.bumptech.glide.load.resource.gifbitmap; 5 import com.bumptech.glide.load.engine.Resource; 6 import com.bumptech.glide.load.resource.gif.GifDrawable; 9 * A wrapper that contains either an {@link android.graphics.Bitmap} resource or an 10 * {@link com.bumptech.glide.load.resource.gif.GifDrawable} resource. 13 private final Resource<GifDrawable> gifResource; 14 private final Resource<Bitmap> bitmapResource; 16 public GifBitmapWrapper(Resource<Bitmap> bitmapResource, Resource<GifDrawable> gifResource) [all...] |
/external/glide/library/src/main/java/com/bumptech/glide/load/engine/ |
Resource.java | 5 * A resource interface that wraps a particular type so that it can be pooled and reused. 7 * @param <Z> The type of resource wrapped by this class. 9 public interface Resource<Z> { 12 * Returns an instance of the wrapped resource. 14 * Note - This does not have to be the same instance of the wrapped resource class and in fact it is often 25 * Returns the size in bytes of the wrapped resource to use to determine how much of the memory cache this resource 34 * It is only safe to call this method if there are no current resource consumers and if this method has not 37 * <li>During a resource load when the resource is transformed or transcoded before any consumer hav [all...] |
ResourceRecycler.java | 15 public void recycle(Resource<?> resource) { 19 // If a resource has sub-resources, releasing a sub resource can cause it's parent to be synchronously 21 handler.obtainMessage(ResourceRecyclerCallback.RECYCLE_RESOURCE, resource).sendToTarget(); 24 resource.recycle(); 35 Resource resource = (Resource) message.obj; local 36 resource.recycle() [all...] |
/external/glide/library/src/main/java/com/bumptech/glide/load/resource/bytes/ |
BytesResource.java | 1 package com.bumptech.glide.load.resource.bytes; 3 import com.bumptech.glide.load.engine.Resource; 6 * An {@link com.bumptech.glide.load.engine.Resource} wrapping a byte array. 8 public class BytesResource implements Resource<byte[]> {
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/packages/apps/Camera2/src/com/android/camera/processing/memory/ |
LruResourcePool.java | 28 * Returns a wrapped reference to a resource. 33 public Resource<TValue> acquire(TKey key); 36 * Closeable resource object that will release the underlying object back to the 37 * source resource pool. A resource may be released or closed multiple times, 38 * and calls to get will return null if the resource has already been released. 40 public interface Resource<T> extends SafeCloseable { 42 * Get the underlying resource. This will return null if the resource has been 45 * @return the resource represented by this instance [all...] |
/external/jacoco/org.jacoco.ant/src/org/jacoco/ant/ |
AntFilesLocator.java | 20 import org.apache.tools.ant.types.Resource; 28 private final Map<String, Resource> resources; 33 this.resources = new HashMap<String, Resource>(); 37 * Adds the given file resource as a potential source file. 40 * file resource to add 42 void add(final Resource file) { 48 final Resource file = resources.get(path);
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/external/skia/src/gpu/vk/ |
GrVkImage.h | 21 class Resource : public GrVkResource { 32 Resource() : INHERITED(), fImage(nullptr), fAlloc(nullptr), fFlags(kNo_Flags) {} 34 Resource(VkImage image, VkDeviceMemory alloc, Flags flags) 37 ~Resource() override {} 45 GrVkImage(const Resource* imageResource) : fResource(imageResource) { 46 if (imageResource->fFlags & Resource::kLinearTiling_Flag) { 58 const Resource* resource() const { return fResource; } function in class:GrVkImage 60 return SkToBool(fResource->fFlags & Resource::kLinearTiling_Flag); 95 static const Resource* CreateResource(const GrVkGpu* gpu, const ImageDesc& imageDesc) [all...] |
/external/deqp/framework/common/ |
tcuResource.hpp | 23 * \brief Resource system. 36 * \brief Resource object 42 * Resource objects are requested from Archive object provided by Platform. 45 class Resource 48 virtual ~Resource (void) {} 58 Resource (const std::string& name) : m_name(name) {} 65 * \brief Abstract resource archive 73 * \brief Open resource 75 * Throws resource error if no resource with given name exists [all...] |
/external/glide/library/src/main/java/com/bumptech/glide/load/resource/ |
UnitTransformation.java | 1 package com.bumptech.glide.load.resource; 4 import com.bumptech.glide.load.engine.Resource; 7 * A noop Transformation that simply returns the given resource. 9 * @param <T> The type of the resource that will always be returned unmodified. 17 * @param <T> The type of the resource to be transformed. 25 public Resource<T> transform(Resource<T> resource, int outWidth, int outHeight) { 26 return resource;
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