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Searched
refs:SDLK_ESCAPE
(Results
1 - 16
of
16
) sorted by null
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_keycode.h
52
SDLK_ESCAPE
= '\033',
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_keycode.h
52
SDLK_ESCAPE
= '\033',
/prebuilts/misc/windows/sdl2/include/
SDL_keycode.h
52
SDLK_ESCAPE
= '\033',
/prebuilts/misc/windows/sdl2/test/
testdrawchessboard.c
96
if(e.key.keysym.sym ==
SDLK_ESCAPE
)
teststreaming.c
143
if (event.key.keysym.sym ==
SDLK_ESCAPE
) {
testgamecontroller.c
204
if (event.key.keysym.sym !=
SDLK_ESCAPE
) {
testjoystick.c
121
if ((event.key.keysym.sym !=
SDLK_ESCAPE
) &&
testoverlay2.c
421
if (event.key.keysym.sym !=
SDLK_ESCAPE
) {
testshape.c
162
if(event.key.keysym.sym ==
SDLK_ESCAPE
) {
controllermap.c
309
if ((event.key.keysym.sym !=
SDLK_ESCAPE
)) {
testgesture.c
253
case
SDLK_ESCAPE
:
testshader.c
477
if ( event.key.keysym.sym ==
SDLK_ESCAPE
) {
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_keycode.h
52
SDLK_ESCAPE
= '\033',
/external/skia/example/
SkiaSDLExample.cpp
68
if (key ==
SDLK_ESCAPE
) {
/external/skia/src/views/sdl/
SkOSWindow_SDL.cpp
275
} else if (key ==
SDLK_ESCAPE
) {
/external/libvncserver/client_examples/
SDLvncviewer.c
89
case
SDLK_ESCAPE
: k = XK_Escape; break;
Completed in 1167 milliseconds