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    Searched refs:SHINE_TABLE_SIZE (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/mesa/tnl/
t_vb_light.c 143 for (j = 1 ; j <= SHINE_TABLE_SIZE ; j++)
147 for (j = 1 ; j < SHINE_TABLE_SIZE ; j++) {
148 GLdouble t, x = j / (GLfloat) (SHINE_TABLE_SIZE - 1);
157 m[SHINE_TABLE_SIZE] = 1.0;
278 float f = dp * (SHINE_TABLE_SIZE - 1);
281 || k > SHINE_TABLE_SIZE - 2)
t_context.h 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */
395 GLfloat tab[SHINE_TABLE_SIZE+1];

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