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    Searched refs:SK_ARM_NEON_WRAP (Results 1 - 6 of 6) sorted by null

  /external/skia/src/opts/
SkBlitMask_opts_arm.cpp 16 return SK_ARM_NEON_WRAP(SkBlitLCD16OpaqueRow);
18 return SK_ARM_NEON_WRAP(SkBlitLCD16Row);
SkBlitRow_opts_arm.cpp 26 return SK_ARM_NEON_WRAP(sk_blitrow_platform_565_procs_arm)[flags];
30 return SK_ARM_NEON_WRAP(sk_blitrow_platform_565_colorprocs_arm)[flags];
34 return SK_ARM_NEON_WRAP(sk_blitrow_platform_32_procs_arm)[flags];
SkBitmapProcState_opts_arm.cpp 29 SK_ARM_NEON_WRAP(platformConvolutionProcs_arm)(procs);
  /external/skia/src/core/
SkUtilsArm.h 54 // Use SK_ARM_NEON_WRAP(symbol) to map 'symbol' to a NEON-specific symbol
64 // return SK_ARM_NEON_WRAP(do_something)(params);
80 # define SK_ARM_NEON_WRAP(x) (x)
82 # define SK_ARM_NEON_WRAP(x) (x ## _neon)
84 # define SK_ARM_NEON_WRAP(x) (sk_cpu_arm_has_neon() ? x ## _neon : x)
SkBitmapProcState.cpp 355 fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index];
359 if (SK_ARM_NEON_WRAP(SI8_opaque_D32_filter_DX) == fSampleProc32 && clampClamp) {
360 fShaderProc32 = SK_ARM_NEON_WRAP(Clamp_SI8_opaque_D32_filter_DX_shaderproc);
SkBitmapProcState_matrixProcs.cpp 514 return SK_ARM_NEON_WRAP(ClampX_ClampY_Procs)[index];
522 return SK_ARM_NEON_WRAP(RepeatX_RepeatY_Procs)[index];

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