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Searched
refs:STATE_RECOMPUTE_PARAMS
(Results
1 - 7
of
7
) sorted by null
/external/deqp/modules/glshared/
glsCalibration.hpp
140
STATE_RECOMPUTE_PARAMS
= 0,
157
// Should be called when getState() returns
STATE_RECOMPUTE_PARAMS
glsCalibration.cpp
249
return m_measureState.isDone() ?
STATE_RECOMPUTE_PARAMS
: STATE_MEASURE;
glsShaderPerformanceMeasurer.cpp
278
if (calibratorState == TheilSenCalibrator::
STATE_RECOMPUTE_PARAMS
)
/external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp
357
else if (state == gls::TheilSenCalibrator::
STATE_RECOMPUTE_PARAMS
)
455
else if (state == gls::TheilSenCalibrator::
STATE_RECOMPUTE_PARAMS
)
es2pShaderOperatorTests.cpp
908
if (calibratorState == TheilSenCalibrator::
STATE_RECOMPUTE_PARAMS
)
[
all
...]
/external/deqp/modules/gles3/performance/
es3pDepthTests.cpp
880
case TheilSenCalibrator::
STATE_RECOMPUTE_PARAMS
:
960
case TheilSenCalibrator::
STATE_RECOMPUTE_PARAMS
:
[
all
...]
es3pShaderOperatorTests.cpp
908
if (calibratorState == TheilSenCalibrator::
STATE_RECOMPUTE_PARAMS
)
[
all
...]
Completed in 302 milliseconds