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    Searched refs:Scoreboard (Results 1 - 3 of 3) sorted by null

  /external/llvm/include/llvm/CodeGen/
ScoreboardHazardRecognizer.h 31 // Scoreboard to track function unit usage. Scoreboard[0] is a
33 // schedule. Scoreboard[1] is a mask for the next cycle. The
34 // Scoreboard is used as a circular buffer with the current cycle
37 // Scoreboard always counts cycles in forward execution order. If used by a
38 // bottom-up scheduler, then the scoreboard cycles are the inverse of the
40 class Scoreboard {
43 // The maximum number of cycles monitored by the Scoreboard. This
47 // Indices into the Scoreboard that represent the current cycle.
50 Scoreboard():Data(nullptr), Depth(0), Head(0) {
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  /external/llvm/lib/CodeGen/
ScoreboardHazardRecognizer.cpp 44 // the scoreboard. We always make the scoreboard at least 1 cycle deep to
67 // completely bypasses the scoreboard hazard logic.
78 DEBUG(dbgs() << "Disabled scoreboard hazard recognizer\n");
82 DEBUG(dbgs() << "Using scoreboard hazard recognizer: Depth = "
94 void ScoreboardHazardRecognizer::Scoreboard::dump() const {
95 dbgs() << "Scoreboard:\n";
127 // free FU's in the scoreboard at the appropriate future cycles.
147 "Scoreboard depth exceeded!");
184 // in the scoreboard at the appropriate future cycles
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  /toolchain/binutils/binutils-2.25/include/opcode/
m88k.h 217 Scoreboard[REGs],
219 unsigned WORD scoreboard, member in struct:PROCESSOR

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