/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.cpp | 31 ShaderProgramDeclaration::ShaderProgramDeclaration (void) 39 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexAttribute& v) 45 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexToFragmentVarying& v) 51 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexToGeometryVarying& v) 57 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometryToFragmentVarying& v [all...] |
sglrShaderProgram.hpp | 144 class ShaderProgramDeclaration 147 ShaderProgramDeclaration (void); 149 ShaderProgramDeclaration& operator<< (const VertexAttribute&); 150 ShaderProgramDeclaration& operator<< (const VertexToFragmentVarying&); 151 ShaderProgramDeclaration& operator<< (const VertexToGeometryVarying&); 152 ShaderProgramDeclaration& operator<< (const GeometryToFragmentVarying&); 153 ShaderProgramDeclaration& operator<< (const FragmentOutput&); 154 ShaderProgramDeclaration& operator<< (const Uniform&); 155 ShaderProgramDeclaration& operator<< (const VertexSource&); 156 ShaderProgramDeclaration& operator<< (const FragmentSource&) [all...] |
/external/deqp/modules/glshared/ |
glsRandomShaderProgram.cpp | 70 static void generateProgramDeclaration (sglr::pdec::ShaderProgramDeclaration& decl, const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int numUnifiedUniforms, const rsg::ShaderInput* const* unifiedUniforms) 96 static sglr::pdec::ShaderProgramDeclaration generateProgramDeclaration (const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int numUnifiedUniforms, const rsg::ShaderInput* const* unifiedUniforms) 98 sglr::pdec::ShaderProgramDeclaration decl;
|
glsVertexArrayTests.cpp | 760 static sglr::pdec::ShaderProgramDeclaration createProgramDeclaration (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays); 1123 sglr::pdec::ShaderProgramDeclaration ContextShaderProgram::createProgramDeclaration (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays) 1125 sglr::pdec::ShaderProgramDeclaration decl; [all...] |
glsDrawTest.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 78 : ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 152 : ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 273 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, glu::DataType outputType) 275 sglr::pdec::ShaderProgramDeclaration decl; 423 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 561 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 669 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 777 : ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |
es3fDepthTests.cpp | 64 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration()
|
es3fStencilTests.cpp | 62 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration()
|
es3fTextureUnitTests.cpp | 248 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const vector<GLenum>& unitTypes, const vector<glu::DataType>& samplerTypes) 250 sglr::pdec::ShaderProgramDeclaration decl; [all...] |
es3fDrawTests.cpp | 585 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |
es3fPolygonOffsetTests.cpp | 216 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |
es3fClippingTests.cpp | 409 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 64 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration()
|
es2fStencilTests.cpp | 62 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration()
|
es2fTextureUnitTests.cpp | 172 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const GLenum* unitTypes) 174 sglr::pdec::ShaderProgramDeclaration decl; [all...] |
es2fFboRenderTest.cpp | 68 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 115 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 175 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |
es2fTextureSpecificationTests.cpp | 112 : ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 168 : ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 246 : ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |
es2fPolygonOffsetTests.cpp | 213 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |
es2fClippingTests.cpp | 406 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 116 static sglr::pdec::ShaderProgramDeclaration genTexture2DShaderDecl (const DataTypes& samplerTypes, glu::DataType outputType) 118 sglr::pdec::ShaderProgramDeclaration decl; 266 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration()
|
es31fGeometryShaderTests.cpp | 212 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 315 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() 441 static sglr::pdec::ShaderProgramDeclaration genProgramDeclaration (const glu::ContextType& contextType, int vertexOut, int geometryOut); 610 sglr::pdec::ShaderProgramDeclaration VertexVaryingShader::genProgramDeclaration (const glu::ContextType& contextType, int vertexOut, int geometryOut) 612 sglr::pdec::ShaderProgramDeclaration decl; 800 : sglr::ShaderProgram (sglr::pdec::ShaderProgramDeclaration() [all...] |
es31fDrawTests.cpp | 716 : sglr::ShaderProgram(sglr::pdec::ShaderProgramDeclaration() [all...] |