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Searched
refs:SkState
(Results
1 - 3
of
3
) sorted by null
/external/skia/src/animator/
SkAnimateActive.h
49
struct
SkState
{
68
SkTDArray<
SkState
> fState; // one per animator
SkAnimateActive.cpp
78
SkActive::
SkState
& testState = fState[oldCount + index];
81
SkActive::
SkState
& oldState = fState[inner];
144
SkState
& state = fState[index];
202
SkState
& state = fState[index];
272
SkState
& state = fState[index];
342
SkState
& state = fState[index];
400
SkState
& state = fState[index];
411
SkState
& state = fState[index];
482
//void SkActive::
SkState
::bumpSave() {
492
SkMSec SkActive::
SkState
::getRelativeTime(SkMSec time)
[
all
...]
SkDisplayApply.cpp
586
SkActive::
SkState
& state = fActive->fState[inner];
Completed in 217 milliseconds