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    Searched refs:SkType_Int (Results 1 - 19 of 19) sorted by null

  /external/skia/src/animator/
SkDisplayTypes.cpp 98 (SkFunctionParamType) SkType_Int, // slice
99 (SkFunctionParamType) SkType_Int,
130 SkASSERT(parameters[0].fType == SkType_Int);
136 SkASSERT(parameters[1].fType == SkType_Int);
155 scriptValue->fType = SkType_Int;
206 value->fType = SkType_Int;
SkAnimatorScript.cpp 105 case SkType_Int: {
153 value->fType = SkType_Int;
196 value->fType = SkType_Int;
212 engine->convertTo(SkType_Int, valuePtr);
217 value->fType = SkType_Int;
229 type = SkType_Int;
231 case SkType_Int:
321 SkAnimatorScript engine(maker, displayable, SkType_Int);
323 bool success = engine.evaluate(script, &value, SkType_Int);
381 value->fType = SkType_Int;
    [all...]
SkAnimatorScript2.cpp 322 case SkType_Int: {
349 case SkType_Int:
406 type = SkType_Int;
408 case SkType_Int:
461 return SkType_Int;
484 case SkType_Int:
555 { "0 ? Math.sin(0) : 1", SkType_Int, 1 },
558 { "idx", SkType_Int, 2 },
559 { "intArray.length", SkType_Int, 3 },
560 { "intArray.values[0]", SkType_Int, 1 }
    [all...]
SkDrawText.cpp 52 value->fType = SkType_Int;
SkDump.cpp 59 SkAnimatorScript scriptEngine(maker, nullptr, SkType_Int);
72 case SkType_Int:
SkDisplayRandom.cpp 62 SkASSERT(value.fType == SkType_Int);
SkOperand.h 39 int32_t getS32(SkAnimateMaker* maker) { SkASSERT(fType == SkType_Int || fType == SkType_Boolean ||
SkMemberInfo.cpp 66 case SkType_Int:
244 case SkType_Int:
288 case SkType_Int:
289 success = engine.convertTo(SkType_Int, &scriptValue);
373 case SkType_Int:
427 SkASSERT(scriptValue.fType == SkType_Int || scriptValue.fType == SkType_ARGB ||
430 array->getType() == SkType_Int));
SkScript.cpp 888 if (convertTo(SkType_Int, &scriptValue) == false)
    [all...]
SkDisplayType.h 94 SkType_Int,
SkDrawBitmap.cpp 172 value->fType = SkType_Int;
SkOperandIterpolator.cpp 24 // SkASSERT(type == SkType_String || type == SkType_Float || type == SkType_Int ||
78 } else if (fType == SkType_Int || fType == SkType_MSec) {
SkAnimator.cpp 314 if (info->getType() == SkType_Int) {
322 if (success && scriptValue.fType == SkType_Int)
530 SkTypedArray tArray(SkType_Int);
571 SkASSERT(info->getType() == SkType_Int);
575 scriptValue.fType = SkType_Int;
SkDisplayable.cpp 204 case SkType_Int:
364 case SkType_Int:
SkDisplayXMLParser.cpp 288 type == SkType_Array || type == SkType_Int || type == SkType_Bitmap))
SkAnimateMaker.cpp 368 value->fType = SkType_Int;
SkDrawExtraPathEffect.cpp 306 value->fType = SkType_Int;
SkDisplayApply.cpp 488 value->fType = SkType_Int;
492 value->fType = SkType_Int;
SkDisplayType.cpp 458 { "int", SkType_Int INIT_BOOL_FIELDS },

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