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    Searched refs:TYPE_BOOL_VEC3 (Results 1 - 25 of 26) sorted by null

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  /external/deqp/external/vulkancts/modules/vulkan/ubo/
vktRandomUniformBlockCase.cpp 210 typeCandidates.push_back(glu::TYPE_BOOL_VEC3);
vktUniformBlockCase.cpp 321 case glu::TYPE_BOOL_VEC3: // Fall-through to vec4
658 case glu::TYPE_BOOL_VEC3: return "mediump float compare_bvec3 (bvec3 a, bvec3 b) { return a == b ? 1.0 : 0.0; }\n";
    [all...]
vktUniformBlockTests.cpp 374 glu::TYPE_BOOL_VEC3,
    [all...]
  /external/deqp/framework/opengl/
gluShaderUtil.hpp 127 TYPE_BOOL_VEC3,
gluShaderUtil.cpp 663 case GL_BOOL_VEC3: return TYPE_BOOL_VEC3;
gluShaderLibrary.cpp 827 case TOKEN_BOOL_VEC3: return TYPE_BOOL_VEC3;
    [all...]
  /external/deqp/modules/glshared/
glsShaderConstExprTests.cpp 101 DE_STATIC_ASSERT(glu::TYPE_BOOL+2 == glu::TYPE_BOOL_VEC3);
glsRandomUniformBlockCase.cpp 217 typeCandidates.push_back(glu::TYPE_BOOL_VEC3);
glsUniformBlockCase.cpp 384 case glu::TYPE_BOOL_VEC3: // Fall-through to vec4
711 case glu::TYPE_BOOL_VEC3: return "mediump float compare_bvec3 (bvec3 a, bvec3 b) { return a == b ? 1.0 : 0.0; }\n";
    [all...]
glsShaderLibraryCase.cpp 804 case TYPE_BOOL_VEC3: gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); break;
    [all...]
  /external/deqp/modules/gles31/functional/
es31fUniformBlockTests.cpp 150 glu::TYPE_BOOL_VEC3,
es31fUniformLocationTests.cpp 603 case glu::TYPE_BOOL_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break;
725 TYPE_BOOL_VEC3,
    [all...]
es31fProgramInterfaceQueryTests.cpp     [all...]
es31fSSBOLayoutTests.cpp 276 typeCandidates.push_back(glu::TYPE_BOOL_VEC3);
757 glu::TYPE_BOOL_VEC3,
    [all...]
es31fProgramUniformTests.cpp 106 glu::TYPE_BOOL_VEC3,
    [all...]
es31fSSBOLayoutCase.cpp 352 case glu::TYPE_BOOL_VEC3: // Fall-through to vec4
833 case glu::TYPE_BOOL_VEC3: return "bool compare_bvec3 (bvec3 a, bvec3 b) { return a == b; }\n";
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutTests.cpp 263 typeCandidates.push_back(glu::TYPE_BOOL_VEC3);
742 glu::TYPE_BOOL_VEC3,
    [all...]
vktSSBOLayoutCase.cpp 267 case glu::TYPE_BOOL_VEC3: // Fall-through to vec4
748 case glu::TYPE_BOOL_VEC3: return "bool compare_bvec3 (bvec3 a, bvec3 b) { return a == b; }\n";
    [all...]
  /external/deqp/modules/gles3/functional/
es3fUniformBlockTests.cpp 351 glu::TYPE_BOOL_VEC3,
es3fUniformApiTests.cpp 102 glu::TYPE_BOOL_VEC3,
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderOperatorTests.cpp     [all...]
es2fUniformApiTests.cpp 91 glu::TYPE_BOOL_VEC3,
    [all...]
  /external/deqp/modules/gles2/performance/
es2pShaderOperatorTests.cpp     [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderOperatorTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderOperatorTests.cpp     [all...]

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