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Searched
refs:USING_TEXTURE_PORT
(Results
1 - 2
of
2
) sorted by null
/hardware/intel/img/psb_video/src/x11/
psb_x11.h
47
#define
USING_TEXTURE_PORT
2
psb_xvva.c
209
if ((output->using_port ==
USING_TEXTURE_PORT
) && output->output_drawable
479
if (output->textured_portID && (output->using_port ==
USING_TEXTURE_PORT
)) {
519
if ((output->textured_portID) && (output->using_port ==
USING_TEXTURE_PORT
)) { /* stop texture port */
558
output->using_port =
USING_TEXTURE_PORT
;
Completed in 103 milliseconds