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    Searched refs:USING_TEXTURE_PORT (Results 1 - 2 of 2) sorted by null

  /hardware/intel/img/psb_video/src/x11/
psb_x11.h 47 #define USING_TEXTURE_PORT 2
psb_xvva.c 209 if ((output->using_port == USING_TEXTURE_PORT) && output->output_drawable
479 if (output->textured_portID && (output->using_port == USING_TEXTURE_PORT)) {
519 if ((output->textured_portID) && (output->using_port == USING_TEXTURE_PORT)) { /* stop texture port */
558 output->using_port = USING_TEXTURE_PORT;

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