/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.hpp | 57 struct VertexAttribute 59 VertexAttribute (const std::string& name_, rr::GenericVecType type_) : name(name_), type(type_) { } 149 ShaderProgramDeclaration& operator<< (const VertexAttribute&); 171 std::vector<VertexAttribute> m_vertexAttributes;
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sglrShaderProgram.cpp | 39 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexAttribute& v)
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
ImageShader.java | 56 private HashMap<String, VertexAttribute> mAttributes = new HashMap<String, VertexAttribute>(); 77 private static class VertexAttribute { 90 public VertexAttribute(String name, int index) { 401 VertexAttribute attr = getProgramAttribute(attributeName, true); 407 VertexAttribute attr = getProgramAttribute(attributeName, true); 632 for (VertexAttribute attr : mAttributes.values()) { 642 VertexAttribute attr = getProgramAttribute(texCoordAttributeName(), false); 654 VertexAttribute attr = getProgramAttribute(positionAttributeName(), false); 759 private VertexAttribute getProgramAttribute(String name, boolean required) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 79 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 153 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 154 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 277 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 278 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 424 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 425 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 562 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 563 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 670 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT [all...] |
es3fDepthTests.cpp | 65 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
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es3fDrawTests.cpp | 586 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 587 << sglr::pdec::VertexAttribute("a_offset", rr::GENERICVECTYPE_FLOAT) 588 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) [all...] |
es3fStencilTests.cpp | 63 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
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es3fPolygonOffsetTests.cpp | 217 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 218 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) [all...] |
es3fTextureUnitTests.cpp | 252 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 253 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); [all...] |
es3fClippingTests.cpp | 410 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 411 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 412 << sglr::pdec::VertexAttribute("a_pointSize", rr::GENERICVECTYPE_FLOAT) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 120 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 121 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 267 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 268 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
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es31fGeometryShaderTests.cpp | 213 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 214 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 316 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 317 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 618 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 619 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT); 801 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 802 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) [all...] |
es31fDrawTests.cpp | 717 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 718 << sglr::pdec::VertexAttribute("a_offset", rr::GENERICVECTYPE_FLOAT) 719 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 65 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
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es2fTextureSpecificationTests.cpp | 113 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 114 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 169 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 170 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 247 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 248 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) [all...] |
es2fFboRenderTest.cpp | 69 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 116 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 117 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 176 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 177 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) [all...] |
es2fStencilTests.cpp | 63 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
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es2fTextureUnitTests.cpp | 176 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 177 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); [all...] |
es2fPolygonOffsetTests.cpp | 214 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 215 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) [all...] |
es2fClippingTests.cpp | 407 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 408 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 409 << sglr::pdec::VertexAttribute("a_pointSize", rr::GENERICVECTYPE_FLOAT) [all...] |
/external/deqp/modules/glshared/ |
glsRandomShaderProgram.cpp | 78 decl << sglr::pdec::VertexAttribute(vertexInput->getVariable()->getName(), mapToGenericVecType(vertexInput->getVariable()->getType()));
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glsVertexArrayTests.cpp | 1128 decl << sglr::pdec::VertexAttribute(std::string("a_") + de::toString(arrayNdx), mapOutputType(arrays[arrayNdx]->getOutputType())); [all...] |
glsDrawTest.cpp | [all...] |