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Searched
refs:_DepthMax
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_clear.c
162
depth_clear_value = fb->
_DepthMax
* ctx->Depth.Clear;
/external/mesa3d/src/mesa/main/
framebuffer.c
49
* Compute/set the
_DepthMax
field for the given framebuffer.
60
fb->
_DepthMax
= (1 << 16) - 1;
63
fb->
_DepthMax
= (1 << fb->Visual.depthBits) - 1;
69
fb->
_DepthMax
= 0xffffffff;
71
fb->_DepthMaxF = (GLfloat) fb->
_DepthMax
;
mtypes.h
[
all
...]
/external/mesa3d/src/mesa/swrast/
s_fragprog.c
254
span->array->z[i] = ctx->DrawBuffer->
_DepthMax
;
s_copypix.c
211
const GLuint depthMax = ctx->DrawBuffer->
_DepthMax
;
s_drawpix.c
367
const GLuint depthMax = ctx->DrawBuffer->
_DepthMax
;
/external/mesa3d/src/mesa/drivers/dri/intel/
intel_blit.c
243
clear_depth_value = (GLuint) (fb->
_DepthMax
* ctx->Depth.Clear);
Completed in 49 milliseconds