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Searched
refs:_bufSize
(Results
1 - 6
of
6
) sorted by null
/external/lzma/CPP/7zip/Common/
OutBuffer.cpp
14
if (_buf != 0 &&
_bufSize
== bufSize)
17
_bufSize
= bufSize;
31
_limitPos =
_bufSize
;
44
res +=
_bufSize
;
51
// _streamPos <
_bufSize
52
UInt32 size = (_streamPos >= _pos) ? (
_bufSize
- _streamPos) : (_pos - _streamPos);
74
if (_streamPos ==
_bufSize
)
76
if (_pos ==
_bufSize
)
81
_limitPos = (_streamPos > _pos) ? _streamPos :
_bufSize
;
StreamBinder.cpp
60
_bufSize
= 0;
73
// (_canRead_Event &&
_bufSize
== 0) means that stream is finished.
86
if (size >
_bufSize
)
87
size =
_bufSize
;
95
_bufSize
-= size;
96
if (
_bufSize
== 0)
114
_bufSize
= size;
InBuffer.cpp
15
_bufSize
(0),
25
if (_bufBase != 0 &&
_bufSize
== bufSize)
28
_bufSize
= bufSize;
63
// FIX_ME: we can improve it to support (
_bufSize
>= (1 << 32))
64
HRESULT result = _stream->Read(_bufBase, (UInt32)
_bufSize
, &processed);
StreamBinder.h
16
UInt32
_bufSize
;
29
//
_bufSize
must be = 0
InBuffer.h
25
size_t
_bufSize
; // actually it's number of Bytes for next read. The buf can be larger
50
_bufSize
= bufSize;
OutBuffer.h
24
UInt32
_bufSize
;
Completed in 65 milliseconds