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    Searched refs:_mesa_max_texture_levels (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/main/
teximage.h 126 _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
texstorage.c 319 if (levels > _mesa_max_texture_levels(ctx, target)) {
texgetimage.c 703 const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
867 const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
texparam.c     [all...]
teximage.c 921 _mesa_max_texture_levels(struct gl_context *ctx, GLenum target) function
    [all...]
fbobject.c     [all...]
mipmap.c     [all...]

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