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Searched
refs:addPassThroughAttribute
(Results
1 - 6
of
6
) sorted by null
/external/skia/src/gpu/glsl/
GrGLSLVarying.h
99
*
addPassThroughAttribute
.
100
* TODO convert most uses of addVarying to
addPassThroughAttribute
129
void
addPassThroughAttribute
(const GrGeometryProcessor::Attribute*, const char* output,
GrGLSLVarying.cpp
12
void GrGLSLVaryingHandler::
addPassThroughAttribute
(const GrGeometryProcessor::Attribute* input,
/external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp
78
varyingHandler->
addPassThroughAttribute
(gp.inColor(), args.fOutputColor);
126
varyingHandler->
addPassThroughAttribute
(gp.inCoverage(), "alpha");
GrOvalRenderer.cpp
113
varyingHandler->
addPassThroughAttribute
(ce.inColor(), args.fOutputColor);
268
varyingHandler->
addPassThroughAttribute
(ee.inColor(), args.fOutputColor);
443
varyingHandler->
addPassThroughAttribute
(ee.inColor(), args.fOutputColor);
[
all
...]
/external/skia/src/gpu/effects/
GrBitmapTextGeoProc.cpp
46
varyingHandler->
addPassThroughAttribute
(cte.inColor(), args.fOutputColor);
GrDistanceFieldGeoProc.cpp
59
varyingHandler->
addPassThroughAttribute
(dfTexEffect.inColor(), args.fOutputColor);
295
varyingHandler->
addPassThroughAttribute
(dfTexEffect.inColor(), args.fOutputColor);
500
varyingHandler->
addPassThroughAttribute
(dfTexEffect.inColor(), args.fOutputColor);
[
all
...]
Completed in 116 milliseconds