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  /external/libpng/tests/
pngstest-1.8-alpha 2 exec "${srcdir}/tests/pngstest" 1.8 alpha
pngstest-linear-alpha 2 exec "${srcdir}/tests/pngstest" linear alpha
pngstest-none-alpha 2 exec "${srcdir}/tests/pngstest" none alpha
pngstest-sRGB-alpha 2 exec "${srcdir}/tests/pngstest" sRGB alpha
pngvalid-gamma-alpha-mode 2 exec ./pngvalid --strict --gamma-alpha-mode
pngvalid-gamma-expand16-alpha-mode 2 exec ./pngvalid --strict --gamma-alpha-mode --expand16
pngstest 5 # tests/pngstest gamma alpha
11 # alpha: one of; opaque, tRNS, alpha, none. 'none' is equivalent to !alpha
13 # NOTE: the temporary files pngstest generates have the base name gamma-alpha to
18 alpha="$1"
43 *-alpha[-.]*)
44 test "$alpha" = "alpha" && args="$args $g";;
47 test "$alpha" = "tRNS" -o "$alpha" = "none" && args="$args $g";
    [all...]
  /toolchain/binutils/binutils-2.25/ld/emulparams/
alpha.sh 1 SCRIPT_NAME=alpha
3 ARCH=alpha
alphavms.sh 3 OUTPUT_FORMAT="vms-alpha"
4 ARCH=alpha
  /external/clang/test/SemaTemplate/
instantiate-case.cpp 4 static int alpha(T c) function
15 alpha(1); // expected-note{{instantiation of function template}}
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES10RenderEngine.cpp 32 bool premultipliedAlpha, bool opaque, float alpha) {
34 bool premultipliedAlpha, bool opaque, int alpha) {
38 // alpha values. The alpha channel will be copied into the framebuffer or
43 if (CC_UNLIKELY(alpha < 1.0f)) {
45 glColor4f(alpha, alpha, alpha, alpha);
47 glColor4f(1.0f, 1.0f, 1.0f, alpha);
    [all...]
  /external/webrtc/webrtc/base/
exp_filter.h 23 explicit ExpFilter(float alpha, float max = kValueUndefined)
25 Reset(alpha);
29 // the given value |alpha|.
30 void Reset(float alpha);
39 // Changes the filter factor base to the given value |alpha|.
40 void UpdateBase(float alpha);
exp_filter.cc 19 void ExpFilter::Reset(float alpha) {
20 alpha_ = alpha;
31 float alpha = pow(alpha_, exp); local
32 filtered_ = alpha * filtered_ + (1 - alpha) * sample;
40 void ExpFilter::UpdateBase(float alpha) {
41 alpha_ = alpha;
  /external/opencv3/samples/cpp/tutorial_code/ImgProc/
AddingImages.cpp 3 * @brief Simple linear blender ( dst = alpha*src1 + beta*src2 )
20 double alpha = 0.5; double beta; double input; local
24 /// Ask the user enter alpha
27 std::cout<<"* Enter alpha [0-1]: ";
30 // We use the alpha provided by the user iff it is between 0 and 1
31 if( alpha >= 0 && alpha <= 1 )
32 { alpha = input; }
44 beta = ( 1.0 - alpha );
45 addWeighted( src1, alpha, src2, beta, 0.0, dst)
    [all...]
  /external/cblas/src/
cblas_cscal.c 11 void cblas_cscal( const int N, const void *alpha, void *X,
20 F77_cscal( &F77_N, alpha, X, &F77_incX);
cblas_csscal.c 11 void cblas_csscal( const int N, const float alpha, void *X,
20 F77_csscal( &F77_N, &alpha, X, &F77_incX);
cblas_dscal.c 11 void cblas_dscal( const int N, const double alpha, double *X,
20 F77_dscal( &F77_N, &alpha, X, &F77_incX);
cblas_sscal.c 11 void cblas_sscal( const int N, const float alpha, float *X,
20 F77_sscal( &F77_N, &alpha, X, &F77_incX);
cblas_zdscal.c 11 void cblas_zdscal( const int N, const double alpha, void *X,
20 F77_zdscal( &F77_N, &alpha, X, &F77_incX);
cblas_zscal.c 11 void cblas_zscal( const int N, const void *alpha, void *X,
20 F77_zscal( &F77_N, alpha, X, &F77_incX);
  /external/skia/src/opts/
SkBlitRow_opts_SSE4.h 16 U8CPU alpha);
  /external/skia/src/core/
SkAntiRun.h 15 /** Sparse array of run-length-encoded alpha (supersampling coverage) values.
26 /// of alpha value 0.
56 uint8_t* alpha = fAlpha + offsetX; local
57 uint8_t* lastAlpha = alpha;
61 SkAlphaRuns::Break(runs, alpha, x, 1);
62 /* I should be able to just add alpha[x] + startAlpha.
67 unsigned tmp = alpha[x] + startAlpha;
69 alpha[x] = SkToU8(tmp - (tmp >> 8)); // was (tmp >> 7), but that seems wrong if we're trying to catch 256
72 alpha += x + 1;
78 SkAlphaRuns::Break(runs, alpha, x, middleCount)
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLColor.java 24 public final int alpha; field in class:GLColor
26 public GLColor(int red, int green, int blue, int alpha) {
30 this.alpha = alpha;
37 this.alpha = 0x10000;
47 alpha == color.alpha);
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_bld_alpha.c 29 * Alpha testing to LLVM IR translation.
54 LLVMValueRef alpha,
64 * Alpha testing needs to be done in the color buffer precision.
67 * alpha testing after converting the output colors, but that's not very
77 alpha = lp_build_clamp(&bld, alpha, bld.zero, bld.one);
80 alpha = lp_build_clamped_float_to_unsigned_norm(gallivm, type, dst_width, alpha);
87 test = lp_build_cmp(&bld, func, alpha, ref);
  /external/skia/experimental/docs/
utilities.js 1 function alpha(value, color) { function
14 return (code > 64 && code < 91) // upper alpha (A-Z)
15 || (code > 96 && code < 123); // lower alpha (a-z)

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