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Searched
refs:appendUniformDecls
(Results
1 - 8
of
8
) sorted by null
/external/skia/src/gpu/gl/
GrGLUniformHandler.h
41
void
appendUniformDecls
(GrShaderFlags visibility, SkString*) const override;
GrGLUniformHandler.cpp
55
void GrGLUniformHandler::
appendUniformDecls
(GrShaderFlags visibility, SkString* out) const {
/external/skia/src/gpu/glsl/
GrGLSLUniformHandler.h
67
virtual void
appendUniformDecls
(GrShaderFlags visibility, SkString*) const = 0;
GrGLSLProgramBuilder.h
43
void
appendUniformDecls
(GrShaderFlags visibility, SkString*) const;
GrGLSLProgramBuilder.cpp
258
void GrGLSLProgramBuilder::
appendUniformDecls
(GrShaderFlags visibility, SkString* out) const {
259
this->uniformHandler()->
appendUniformDecls
(visibility, out);
GrGLSLShaderBuilder.cpp
163
fProgramBuilder->
appendUniformDecls
((GrShaderFlags) visibility, &this->uniforms());
/external/skia/src/gpu/vk/
GrVkUniformHandler.h
64
void
appendUniformDecls
(GrShaderFlags, SkString*) const override;
GrVkUniformHandler.cpp
121
void GrVkUniformHandler::
appendUniformDecls
(GrShaderFlags visibility, SkString* out) const {
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