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  /external/skia/src/gpu/glsl/
GrGLSLCaps.cpp 57 r.appendf("--- GLSL-Specific ---\n");
59 r.appendf("FB Fetch Support: %s\n", (fFBFetchSupport ? "YES" : "NO"));
60 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO"));
61 r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO"));
62 r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES" : "NO"));
63 r.appendf("Can use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES" : "NO"));
64 r.appendf("Can use min() and abs() together: %s\n", (fCanUseMinAndAbsTogether ? "YES" : "NO"));
65 r.appendf("Must force negated atan param to float: %s\n", (fMustForceNegatedAtanParamToFloat ?
67 r.appendf("Flat interpolation support: %s\n", (fFlatInterpolationSupport ? "YES" : "NO"));
68 r.appendf("No perspective interpolation support: %s\n", (fNoPerspectiveInterpolationSupport
    [all...]
GrGLSL.cpp 54 outAppend->appendf("%s = vec4(0);", vec4VarName);
56 outAppend->appendf("%s *= %s;", vec4VarName, mulFactor.c_str());
GrGLSLShaderBuilder.cpp 46 this->functions().appendf(" %s", outName->c_str());
68 out->appendf("%s(%s, textureSize(%s) * %s)",
75 out->appendf("%s(%s, vec3(textureSize(%s) * %s.xy, %s.z))",
84 out->appendf("%s(%s, %s)",
96 out->appendf(".%s", configSwizzle.c_str());
119 this->extensions().appendf("#extension %s: require\n", extensionName);
147 this->layoutQualifiers().appendf("layout(%s", params[0].c_str());
149 this->layoutQualifiers().appendf(", %s", params[i].c_str());
151 this->layoutQualifiers().appendf(") %s;\n", interfaceQualifierNames[interface]);
GrGLSLShaderVar.h 159 fExtraModifiers.appendf("%s ", modifier);
169 out->appendf("layout(%s) ", fLayoutQualifier.c_str());
182 out->appendf("%s %s[]",
187 out->appendf("%s %s[%d]",
193 out->appendf("%s %s",
200 out->appendf("%s[%d]%s",
207 out->appendf("%s[%s]%s",
  /external/skia/src/gpu/
GrCaps.cpp 49 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]);
50 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]);
51 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]);
52 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]);
53 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]);
54 r.appendf("Integer Support : %s\n", gNY[fIntegerSupport]);
56 r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]);
60 r.appendf("\t%s:\n", shader_type_to_string(shaderType));
64 r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n",
157 r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport])
    [all...]
GrAuditTrail.cpp 14 json->appendf(",");
16 json->appendf("\"%s\": [", name);
110 json.appendf("\"Name\": \"%s\"", fName);
119 json.appendf("\"Name\": \"%s\",", fName);
121 json.appendf("\"Left\": %f,", fBounds.fLeft);
122 json.appendf("\"Right\": %f,", fBounds.fRight);
123 json.appendf("\"Top\": %f,", fBounds.fTop);
124 json.appendf("\"Bottom\": %f", fBounds.fBottom);
  /external/skia/src/gpu/batches/
GrDrawBatch.h 73 string.appendf("RT: %d\n", this->renderTargetUniqueID());
76 string.appendf("\t\t%s\n\t\t%s\n",
82 string.appendf("\t\t%s\n\t\t%s\n",
86 string.appendf("XP: %s\n", this->pipeline()->getXferProcessor().name());
  /external/skia/src/core/
SkPathEffect.cpp 54 str->appendf("first: ");
58 str->appendf(" second: ");
96 str->appendf("SkComposePathEffect: (");
98 str->appendf(")");
124 str->appendf("SkSumPathEffect: (");
126 str->appendf(")");
  /external/skia/src/effects/
SkComposeImageFilter.cpp 71 str->appendf("SkComposeImageFilter: (");
73 str->appendf("outer: ");
76 str->appendf("inner: ");
79 str->appendf(")");
SkArcToPathEffect.cpp 74 str->appendf("SkArcToPathEffect: (");
75 str->appendf("radius: %f", fRadius);
76 str->appendf(")");
SkPerlinNoiseShader.cpp 650 noiseCode.appendf("\tvec4 %s;\n", floorVal);
651 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec);
652 noiseCode.appendf("\t%s.zw = %s.xy + vec2(1.0);\n", floorVal, floorVal);
653 noiseCode.appendf("\tvec2 %s = fract(%s);\n", fractVal, noiseVec);
656 noiseCode.appendf("\n\tvec2 %s = %s * %s * (vec2(3.0) - vec2(2.0) * %s);",
661 noiseCode.appendf("\n\tif(%s.x >= %s.x) { %s.x -= %s.x; }",
663 noiseCode.appendf("\n\tif(%s.y >= %s.y) { %s.y -= %s.y; }",
665 noiseCode.appendf("\n\tif(%s.z >= %s.x) { %s.z -= %s.x; }",
667 noiseCode.appendf("\n\tif(%s.w >= %s.y) { %s.w -= %s.y; }",
672 noiseCode.appendf("\n\t%s = fract(floor(mod(%s, 256.0)) / vec4(256.0));\n"
    [all...]
SkColorFilterImageFilter.cpp 113 str->appendf("SkColorFilterImageFilter: (");
115 str->appendf("input: (");
121 str->appendf(") color filter: ");
Sk2DPathEffect.cpp 79 str->appendf("(matrix: %.2f %.2f %.2f %.2f %.2f %.2f %.2f %.2f %.2f)",
125 str->appendf("SkLine2DPathEffect: (");
127 str->appendf("width: %f", fWidth);
128 str->appendf(")");
158 str->appendf("SkPath2DPathEffect: (");
161 str->appendf(")");
SkDropShadowImageFilter.cpp 141 str->appendf("SkDropShadowImageFilter: (");
143 str->appendf("dX: %f ", fDx);
144 str->appendf("dY: %f ", fDy);
145 str->appendf("sigmaX: %f ", fSigmaX);
146 str->appendf("sigmaY: %f ", fSigmaY);
157 str->appendf(" mode: %s", gModeStrings[fShadowMode]);
  /external/skia/src/gpu/vk/
GrVkVaryingHandler.cpp 14 location.appendf("location = %d", i);
  /external/skia/src/gpu/effects/
Gr1DKernelEffect.h 48 str.appendf("Direction: %s, Radius: %d ", kX_Direction == fDirection ? "X" : "Y", fRadius);
GrSingleTextureEffect.h 28 str.appendf("Texture: %d", fTextureAccess.getTexture()->getUniqueID());
  /external/skia/src/gpu/gl/builders/
GrGLSLPrettyPrint.cpp 102 fPretty.appendf("%c", fInput[fIndex++]);
130 fPretty.appendf("%c", fInput[fIndex++]);
153 fPretty.appendf("%c", fInput[fIndex++]);
180 fPretty.appendf("%4d\t", fLinecount++);
  /external/skia/tools/VisualBench/
VisualLightweightBenchModule.cpp 93 configName.appendf("nvpr_%d", FLAGS_msaa);
95 configName.appendf("nvpr_msaa_%d", FLAGS_msaa);
99 configName.appendf("offscreen_msaa_%d", FLAGS_msaa);
101 configName.appendf("msaa_%d", FLAGS_msaa);
  /external/skia/tests/
skia_test.cpp 136 header.appendf(" --match");
138 header.appendf(" %s", FLAGS_match[index]);
143 header.appendf(" --tmpDir %s", tmpDir.c_str());
147 header.appendf(" --resourcePath %s", resourcePath.c_str());
155 header.appendf("\n");
  /external/skia/experimental/SkPerlinNoiseShader2/
SkPerlinNoiseShader2.cpp     [all...]
  /external/skia/src/utils/
SkDumpCanvas.cpp 30 str->appendf("[%g,%g %g:%g]",
36 str->appendf("[%d,%d %d:%d]", r.fLeft, r.fTop, r.width(), r.height());
41 str->appendf("[%g,%g %g:%g]",
48 str->appendf("(%g,%g)", rad.x(), rad.y());
56 str->appendf("(%g,%g %g,%g %g,%g %g,%g)",
70 str->appendf(" M%g,%g", pts[0].fX, pts[0].fY);
73 str->appendf(" L%g,%g", pts[0].fX, pts[0].fY);
76 str->appendf(" Q%g,%g,%g,%g", pts[1].fX, pts[1].fY,
80 str->appendf(" C%g,%g,%g,%g,%g,%g", pts[1].fX, pts[1].fY,
145 str->appendf("\"%.*s\"%s", (int)SkTMax<size_t>(byteLen, 32), (const char*) text
    [all...]
  /external/skia/bench/
GLVertexAttributesBench.cpp 34 fName.appendf("GLVertexAttributesBench_%d", fAttribs);
82 aname.appendf("a_color_%d", i);
93 oname.appendf("o_color_%d", i);
107 vshaderTxt.appendf("%s = %s;\n", oVars[i].c_str(), aVars[i].c_str());
112 vshaderTxt.appendf("%s = vec4(0, 0, 0, 1);\n", oVars[i].c_str());
139 fshaderTxt.appendf(
144 fshaderTxt.appendf("%s", oVars[0].c_str());
146 fshaderTxt.appendf(" + %s", oVars[i].c_str());
244 filename.appendf("_%s.png", this->getName());
  /external/skia/include/gpu/effects/
GrConstColorProcessor.h 37 str.appendf("Color: 0x%08x", fColor);
  /external/skia/tools/
ThermalManager.h 36 temperatureFilePath.appendf("/temp");

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