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    Searched refs:apple_glx_context_uses_stereo (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/glx/apple/
apple_xgl_api_stereo.c 56 if (gc && apple_glx_context_uses_stereo(gc->driContext)) {
91 if (gc && apple_glx_context_uses_stereo(gc->driContext)) {
apple_glx_context.h 91 bool apple_glx_context_uses_stereo(void *ptr);
apple_glx_context.c 611 apple_glx_context_uses_stereo(void *ptr) function

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