/external/skia/src/core/ |
SkBlitter.h | 40 virtual void blitRect(int x, int y, int width, int height); 153 void blitRect(int x, int y, int width, int height) override; 174 void blitRect(int x, int y, int width, int height) override; 208 void blitRect(int x, int y, int width, int height) override;
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SkCoreBlitters.h | 69 void blitRect(int x, int y, int width, int height) override; 80 void blitRect(int x, int y, int width, int height) override; 121 void blitRect(int x, int y, int width, int height) override; 171 void blitRect(int x, int y, int width, int height) override;
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SkSpriteBlitter_ARGB32.cpp | 35 void blitRect(int x, int y, int width, int height) override { 120 void blitRect(int x, int y, int width, int height) override { 166 void blitRect(int x, int y, int width, int height) override { 212 void blitRect(int x, int y, int width, int height) override { 240 void blitRect(int x, int y, int width, int height) override {
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SkBlitter.cpp | 52 this->blitRect(x, y, 1, height); 64 void SkBlitter::blitRect(int x, int y, int width, int height) { 78 this->blitRect(x, y, width, height); 229 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); 239 this->blitRect(cr.fLeft, cr.fTop, cr.width(), cr.height()); 253 void SkNullBlitter::blitRect(int x, int y, int width, int height) {} 368 void SkRectClipBlitter::blitRect(int left, int y, int width, int height) { 373 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); 393 fBlitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); 488 void SkRgnClipBlitter::blitRect(int x, int y, int width, int height) [all...] |
SkSpriteBlitter4f.cpp | 44 void blitRect(int x, int y, int width, int height) override { 93 void blitRect(int x, int y, int width, int height) override {
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SkSpriteBlitterTemplate.h | 14 virtual void blitRect(int x, int y, int width, int height) {
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SkAAClip.h | 115 void blitRect(int x, int y, int width, int height) override;
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SkScan.cpp | 14 static inline void blitrect(SkBlitter* blitter, const SkIRect& r) { function 15 blitter->blitRect(r.fLeft, r.fTop, r.width(), r.height()); 26 blitrect(blitter, r); 30 blitrect(blitter, rr); 38 blitrect(blitter, rr); 43 blitrect(blitter, r);
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SkBlitter_RGB16.cpp | 69 void blitRect(int x, int y, int width, int height) override; 96 void blitRect(int x, int y, int width, int height) override; 123 void blitRect(int x, int y, int width, int height) override; 489 void SkRGB16_Opaque_Blitter::blitRect(int x, int y, int width, int height) { 668 void SkRGB16_Blitter::blitRect(int x, int y, int width, int height) { 719 void SkRGB16_Shader_Blitter::blitRect(int x, int y, int width, int height) {
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SkSpriteBlitter_RGB16.cpp | 53 void blitRect(int x, int y, int width, int height) override { 275 void blitRect(int x, int y, int width, int height) override {
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SkBlitter_A8.cpp | 199 void SkA8_Blitter::blitRect(int x, int y, int width, int height) { 403 void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) {
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SkBlitter_PM4f.cpp | 46 void blitRect(int x, int y, int width, int height) override { 172 void blitRect(int x, int y, int width, int height) override {
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SkScan_AntiPath.cpp | 121 void blitRect(int x, int y, int width, int height) override; 297 void SuperBlitter::blitRect(int x, int y, int width, int height) {
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SkScan_Hairline.cpp | 179 blitter->blitRect(r.fLeft, r.fTop, width, height); 184 blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left 185 blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right
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SkScan_Path.cpp | 287 blitter->blitRect(L, local_top, R - L, count); 373 void blitRect(int x, int y, int width, int height) override { 374 SkDEBUGFAIL("blitRect unexpected"); 459 blitter->blitRect(rect.fLeft << shiftEdgesUp,
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SkMaskFilter.cpp | 63 blitter->blitRect(r.left(), r.top(), r.width(), r.height());
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SkBlitter_ARGB32.cpp | 238 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { 381 void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) {
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SkScan_Antihair.cpp | 679 blitter->blitRect(left, top, width, height); 819 // calls blitRect() if the rectangle is non-empty 822 blitter->blitRect(L, T, R - L, B - T);
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SkAAClip.cpp | [all...] |
/external/pdfium/core/src/fxge/skia/ |
fx_skia_blitter_new.h | 53 virtual void blitRect(int x, int y, int width, int height); 505 virtual void blitRect(int x, int y, int width, int height);
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fx_skia_blitter_new.cpp | 51 blitRect(x, y, 1, height); 63 void CFX_SkiaRenderer::blitRect(int x, int y, int width, int height) { 80 blitRect(x, y, width, height); [all...] |
/external/skia/src/utils/ |
SkTextureCompressor_Blitter.h | 16 // Ostensibly, SkBlitter::BlitRect is supposed to set a rect of pixels to full 24 // However, the way that BlitRect gets used almost exclusively is to bracket inverse 26 // that's getting inverse filled are called using blitRect. The rest are called using 160 // Blit a solid rectangle one or more pixels wide. It's assumed that blitRect 166 void blitRect(int x, int y, int width, int height) override {
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