/external/mesa3d/src/mesa/swrast/ |
s_clear.c | 44 const GLubyte colorMask[4]) 51 const GLboolean doMasking = (colorMask[0] == 0 || 52 colorMask[1] == 0 || 53 colorMask[2] == 0 || 54 colorMask[3] == 0); 81 _mesa_pack_colormask(rb->Format, colorMask, &pixelMask); \ 109 _mesa_pack_colormask(rb->Format, colorMask, pixelMask); \ 190 clear_rgba_buffer(ctx, rb, ctx->Color.ColorMask[buf]);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_clear.c | 84 const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); 116 if (colorMask == ~0) {
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/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.cpp | [all...] |
rrFragmentOperations.hpp | 148 void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer); 149 void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
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rrRenderState.hpp | 257 tcu::BVec4 colorMask; 288 , colorMask (true)
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/external/deqp/framework/common/ |
tcuTexLookupVerifier.hpp | 48 BVec4 colorMask; //!< Channel mask for comparison. 54 , colorMask (true) 64 BVec4 colorMask; //!< Channel mask for comparison. 70 , colorMask (true)
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/external/deqp/modules/glshared/ |
glsInteractionTestUtil.hpp | 100 tcu::BVec4 colorMask;
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glsFragOpInteractionCase.cpp | 276 ctx.colorMask(state.colorMask[0] ? GL_TRUE : GL_FALSE, 277 state.colorMask[1] ? GL_TRUE : GL_FALSE, 278 state.colorMask[2] ? GL_TRUE : GL_FALSE, 279 state.colorMask[3] ? GL_TRUE : GL_FALSE); 590 ctx.colorMask (GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glsInteractionTestUtil.cpp | 217 state.colorMask[ndx] = rnd.getFloat() < colorWriteProbability;
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/external/mesa3d/src/mesa/main/ |
format_pack.h | 103 _mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst);
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format_pack.c | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fRandomFragmentOpTests.cpp | 107 dst.colorMask = src.colorMask; 205 wrapper.glColorMask(state.colorMask[0] ? GL_TRUE : GL_FALSE, 206 state.colorMask[1] ? GL_TRUE : GL_FALSE, 207 state.colorMask[2] ? GL_TRUE : GL_FALSE, 208 state.colorMask[3] ? GL_TRUE : GL_FALSE); 322 gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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es2fColorClearTest.cpp | 90 ClearInfo (const tcu::IVec4& rect, deUint8 colorMask, tcu::RGBA color) 91 : m_rect(rect), m_colorMask(colorMask), m_color(color) 158 gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != 0);
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es2fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); 326 cmd.colorMask = tcu::BVec4(false, false, true, false); 351 cmd.colorMask = tcu::BVec4(false, true, false, false); 393 dst.state.colorMask = src.colorMask; 462 glColorMask(command.colorMask[0] ? GL_TRUE : GL_FALSE, 463 command.colorMask[1] ? GL_TRUE : GL_FALSE, 464 command.colorMask[2] ? GL_TRUE : GL_FALSE, 465 command.colorMask[3] ? GL_TRUE : GL_FALSE) [all...] |
es2fDepthStencilClearTests.cpp | 332 gl.colorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); 365 gl.colorMask (GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE); 392 gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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/external/deqp/modules/gles3/functional/ |
es3fRandomFragmentOpTests.cpp | 107 dst.colorMask = src.colorMask; 205 wrapper.glColorMask(state.colorMask[0] ? GL_TRUE : GL_FALSE, 206 state.colorMask[1] ? GL_TRUE : GL_FALSE, 207 state.colorMask[2] ? GL_TRUE : GL_FALSE, 208 state.colorMask[3] ? GL_TRUE : GL_FALSE); 322 gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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es3fColorClearTest.cpp | 90 ClearInfo (const tcu::IVec4& rect, deUint8 colorMask, tcu::RGBA color) 91 : m_rect(rect), m_colorMask(colorMask), m_color(color) 158 gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != 0);
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es3fDepthStencilTests.cpp | 191 tcu::BVec4 colorMask; 302 renderCmd.colorMask = tcu::BVec4(false); 326 cmd.colorMask = tcu::BVec4(false, false, true, false); 351 cmd.colorMask = tcu::BVec4(false, true, false, false); 393 dst.state.colorMask = src.colorMask; 462 glColorMask(command.colorMask[0] ? GL_TRUE : GL_FALSE, 463 command.colorMask[1] ? GL_TRUE : GL_FALSE, 464 command.colorMask[2] ? GL_TRUE : GL_FALSE, 465 command.colorMask[3] ? GL_TRUE : GL_FALSE) [all...] |
es3fDepthStencilClearTests.cpp | 335 gl.colorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); 368 gl.colorMask (GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE); 395 gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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/external/deqp/modules/gles31/functional/ |
es31fDrawBuffersIndexedTests.cpp | 170 , colorMask (colorMask_) 176 return (!enableBlend) && (!blendEq) && (!blendFunc) && (!colorMask); 182 Maybe<BVec4> colorMask; 195 if (blend.colorMask) 197 const BVec4& mask = *blend.colorMask; 199 gl.colorMask(mask.x(), mask.y(), mask.z(), mask.w()); 239 if (blend.colorMask) 241 const BVec4 mask = *blend.colorMask; 640 if (state.colorMask) 641 fragOps.colorMask = *state.colorMask [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 25 gl->colorMask = &glColorMask;
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 42 dst->colorMask = src.colorMask;
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/system/core/libpixelflinger/include/pixelflinger/ |
pixelflinger.h | 276 void (*colorMask)(void* c, GGLboolean red,
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 132 virtual void colorMask (deBool r, deBool g, deBool b, deBool a) = DE_NULL;
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sglrContextWrapper.cpp | 346 m_curCtx->colorMask(r, g, b, a);
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