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Searched
refs:colorSamples
(Results
1 - 10
of
10
) sorted by null
/external/skia/src/gpu/vk/
GrVkRenderTarget.cpp
243
int
colorSamples
= this->numColorSamples();
247
desc->fColor.fSamples =
colorSamples
?
colorSamples
: 1;
250
if (
colorSamples
> 0) {
GrVkCaps.cpp
101
VkSampleCountFlags
colorSamples
= properties.limits.framebufferColorSampleCounts;
104
fMaxColorSampleCount = get_max_sample_count(
colorSamples
);
/external/deqp/external/vulkancts/modules/vulkan/
vktSynchronization.cpp
300
VkSampleCountFlagBits
colorSamples
;
314
colorAttachmentDesc.samples = renderPassParameters.
colorSamples
;
742
renderPassParameters.
colorSamples
= VK_SAMPLE_COUNT_1_BIT;
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/external/mesa3d/include/GL/
glext.h
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h
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/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h
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/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h
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/prebuilts/misc/windows/sdl2/include/
SDL_opengl.h
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/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
glext.h
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