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    Searched refs:computeFrameTimeNanos (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/renderthread/
TimeLord.cpp 35 nsecs_t TimeLord::computeFrameTimeNanos() {
TimeLord.h 37 nsecs_t computeFrameTimeNanos();
CanvasContext.cpp 250 // See the logic in TimeLord#computeFrameTimeNanos or in
564 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos();

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