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    Searched refs:coordTransforms (Results 1 - 7 of 7) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLGeometryProcessor.cpp 38 const ProcCoords& coordTransforms = tin[i];
39 fInstalledTransforms[i].push_back_n(coordTransforms.count());
40 for (int t = 0; t < coordTransforms.count(); t++) {
45 GrCoordSet coordType = coordTransforms[t]->sourceCoords();
46 uint32_t type = coordTransforms[t]->getMatrix().getType();
52 GrSLPrecision precision = coordTransforms[t]->precision();
107 const ProcCoords& coordTransforms = tin[i];
108 for (int t = 0; t < coordTransforms.count(); t++) {
112 SkASSERT(kDevice_GrCoordSet != coordTransforms[t]->sourceCoords());
113 GrSLPrecision precision = coordTransforms[t]->precision()
    [all...]
  /external/skia/src/gpu/
GrPathProcessor.cpp 63 const ProcCoords& coordTransforms = tin[i];
64 fInstalledTransforms[i].push_back_n(coordTransforms.count());
65 for (int t = 0; t < coordTransforms.count(); t++) {
67 coordTransforms[t]->getMatrix().hasPerspective() ? kVec3f_GrSLType :
98 const SkTArray<const GrCoordTransform*, true>& coordTransforms) override {
105 *coordTransforms[t]);
  /external/skia/include/gpu/
GrFragmentProcessor.h 85 const SkTArray<const GrCoordTransform*, true>& coordTransforms() const {
99 /** Do any of the coordtransforms for this processor require local coords? */
  /external/skia/src/gpu/gl/
GrGLProgram.cpp 115 processor.coordTransforms());
GrGLProgramDesc.cpp 96 return gen_meta_key(fp, glslCaps, primProc.getTransformKey(fp.coordTransforms(),
  /external/skia/src/gpu/vk/
GrVkProgramDesc.cpp 83 return gen_meta_key(fp, glslCaps, primProc.getTransformKey(fp.coordTransforms(),
GrVkProgram.cpp 184 processor.coordTransforms());

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