/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
Direct3DBase.cpp | 115 ComPtr<ID3D11Texture2D> depthStencil; 120 &depthStencil 127 depthStencil.Get(),
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/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
Direct3DBase.cpp | 115 ComPtr<ID3D11Texture2D> depthStencil; 120 &depthStencil 127 depthStencil.Get(),
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/external/deqp/external/vulkancts/framework/vulkan/ |
vkTypeUtil.hpp | 67 v.depthStencil.depth = depth; 68 v.depthStencil.stencil = stencil;
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vkStructTypes.inl | 1090 VkClearDepthStencilValue depthStencil; [all...] |
vkStrUtilImpl.inl | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_blit.c | 69 const GLbitfield depthStencil = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; 90 if (mask & depthStencil) { 148 const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT | 264 if (mask & depthStencil) { 291 if ((mask & depthStencil) == depthStencil &&
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineClearUtil.cpp | 100 clearValue.depthStencil.stencil = dsValue.stencil; 101 clearValue.depthStencil.depth = dsValue.depth;
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/external/deqp/modules/internal/ |
ditFrameworkTests.cpp | 696 TextureLevel depthStencil (TextureFormat(TextureFormat::DS, TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV), numSamples, width, height); 707 clearDepth (depthStencil.getAccess(), 0.0f); 708 clearStencil (depthStencil.getAccess(), 0); 758 const rr::MultisamplePixelBufferAccess dsAccess = rr::MultisamplePixelBufferAccess::fromMultisampleAccess(depthStencil.getAccess()); 786 TextureLevel resolvedDepthStencil (depthStencil.getFormat(), width, height); // For debugging 789 const ConstPixelBufferAccess dsAccess = depthStencil.getAccess(); 799 rr::resolveMultisampleBuffer(resolvedDepthStencil.getAccess(), rr::MultisampleConstPixelBufferAccess::fromMultisampleAccess(depthStencil.getAccess()));
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/external/vulkan-validation-layers/demos/ |
tri.c | 252 float depthStencil; 412 [1] = {.depthStencil = {demo->depthStencil, 0}}, [all...] |
cube.c | 585 [1] = {.depthStencil = {1.0f, 0}}, [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
vktRenderPassTests.cpp | 715 const tcu::ScopedLogSection depthStencilAttachmentSection (log, "DepthStencil", "DepthStencil"); 862 stream << "stencil: " << value.depthStencil.stencil; 868 stream << "depth: " << value.depthStencil.depth; [all...] |
/external/vulkan-validation-layers/tests/ |
vkrenderframework.cpp | 348 clear.depthStencil.depth = m_depth_clear_color; 349 clear.depthStencil.stencil = m_stencil_clear_color; [all...] |
/external/skia/third_party/vulkan/ |
vulkan.h | [all...] |
/external/vulkan-validation-layers/include/vulkan/ |
vulkan.h | [all...] |
/frameworks/native/vulkan/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-arm/usr/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-arm64/usr/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-mips/usr/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-mips64/usr/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-x86/usr/include/vulkan/ |
vulkan.h | [all...] |
/prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/vulkan/ |
vulkan.h | [all...] |