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    Searched refs:draw_current_shader_clipdistance_output (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/auxiliary/draw/
draw_cliptest_tmp.h 47 cd[0] = draw_current_shader_clipdistance_output(pvs->draw, 0);
48 cd[1] = draw_current_shader_clipdistance_output(pvs->draw, 1);
draw_private.h 399 uint draw_current_shader_clipdistance_output(const struct draw_context *draw, int index);
draw_context.c 686 draw_current_shader_clipdistance_output(const struct draw_context *draw, int index) function
draw_pipe_clip.c 286 dp = vert->data[draw_current_shader_clipdistance_output(clipper->stage.draw, cdi)][vidx];
draw_llvm.c 878 cd[0] = draw_current_shader_clipdistance_output(llvm->draw, 0);
879 cd[1] = draw_current_shader_clipdistance_output(llvm->draw, 1);
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