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Searched
refs:dy10
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/utils/win/
SkDWriteGeometrySink.cpp
100
float
dy10
= cubic[1].y - cubic[0].y;
local
102
float midY = cubic[0].y +
dy10
* 3 / 2;
/external/skia/src/pathops/
SkReduceOrder.cpp
132
double
dy10
= cubic[1].fY - cubic[0].fY;
local
134
double midY = cubic[0].fY +
dy10
* 3 / 2;
Completed in 293 milliseconds