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Searched
refs:dy23
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/utils/win/
SkDWriteGeometrySink.cpp
101
float
dy23
= cubic[2].y - cubic[3].y;
local
103
if (!approximately_equal(midY, (
dy23
* 3 / 2) + cubic[3].y)) {
/external/skia/src/pathops/
SkReduceOrder.cpp
133
double
dy23
= cubic[2].fY - cubic[3].fY;
local
136
double sideBy =
dy23
* 3 / 2;
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