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    Searched refs:dy23 (Results 1 - 2 of 2) sorted by null

  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 101 float dy23 = cubic[2].y - cubic[3].y; local
103 if (!approximately_equal(midY, (dy23 * 3 / 2) + cubic[3].y)) {
  /external/skia/src/pathops/
SkReduceOrder.cpp 133 double dy23 = cubic[2].fY - cubic[3].fY; local
136 double sideBy = dy23 * 3 / 2;

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