HomeSort by relevance Sort by last modified time
    Searched refs:evalArrayUniformVec4 (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles2/functional/
es2fShaderIndexingTests.cpp 127 void evalArrayUniformVec4 (ShaderEvalContext& c) { c.color = 1.875f * c.constCoords; }
134 else if (dataType == TYPE_FLOAT_VEC4) return evalArrayUniformVec4;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp 120 void evalArrayUniformVec4 (ShaderEvalContext& c) { c.color = 1.875f * c.constCoords; }
127 else if (dataType == TYPE_FLOAT_VEC4) return evalArrayUniformVec4;
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp 116 void evalArrayUniformVec4 (ShaderEvalContext& c) { c.color = 1.875f * c.constCoords; }
123 else if (dataType == TYPE_FLOAT_VEC4) return evalArrayUniformVec4;
    [all...]

Completed in 471 milliseconds