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    Searched refs:evalSubscriptMat3x4 (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp 776 void evalSubscriptMat3x4 (ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coords.swizzle(1,2,3,0) + 0.25f*c.coords.swizzle(2,3,0,1); }
791 case TYPE_FLOAT_MAT3X4: return evalSubscriptMat3x4;
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp 850 void evalSubscriptMat3x4 (ShaderEvalContext& c) { c.color = c.coords.swizzle(0,1,2,3) + 0.5f*c.coords.swizzle(1,2,3,0) + 0.25f*c.coords.swizzle(2,3,0,1); }
865 case TYPE_FLOAT_MAT3X4: return evalSubscriptMat3x4;
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