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Searched
refs:fDrawIndex
(Results
1 - 3
of
3
) sorted by null
/external/skia/src/animator/
SkAnimateActive.h
32
void reset() {
fDrawIndex
= 0; }
74
int
fDrawIndex
;
SkAnimateActive.cpp
22
fMaxTime(0), fMaker(maker),
fDrawIndex
(0), fDrawMax(0) {
52
if (fDrawMax <
fDrawIndex
)
53
fDrawMax =
fDrawIndex
;
54
fDrawIndex
+= fAnimators.count();
255
int activeTotal =
fDrawIndex
+ animators;
339
fDrawIndex
= 0;
356
index +=
fDrawIndex
;
363
index +=
fDrawIndex
;
SkDisplayApply.cpp
75
if (fActive->
fDrawIndex
== 0 && fActive->fDrawMax == 0)
464
int activeIndex = fActive->
fDrawIndex
+ index;
749
int activeIndex = fActive->
fDrawIndex
+ index;
Completed in 497 milliseconds