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    Searched refs:fFS (Results 1 - 5 of 5) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.cpp 21 , fFS(this, args.fDesc->header().fFragPosKey)
78 fFS.codeAppend(openBrace.c_str());
88 &fFS,
104 fFS.codeAppend("}");
131 fFS.codeAppend(openBrace.c_str());
138 GrGLSLFragmentProcessor::EmitArgs args(&fFS,
153 fFS.codeAppend("}");
169 fFS.enableSecondaryOutput();
173 fFS.enableCustomOutput();
178 fFS.codeAppend(openBrace.c_str())
    [all...]
GrGLSLProgramBuilder.h 81 GrGLSLFragmentShaderBuilder fFS;
108 fFS.reset();
118 fPB->fFS.nextStage();
GrGLSLVarying.cpp 37 fProgramBuilder->fFS.codeAppendf("%s = %s;", output, v.fsIn());
104 fProgramBuilder->fFS.addFeature(bit, extension);
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 98 fFS.addFeature(1 << GrGLSLFragmentShaderBuilder::kExternalTexture_GLSLPrivateFeature,
155 if (!this->compileAndAttachShaders(fFS, programID, GR_GL_FRAGMENT_SHADER, &shadersToDelete)) {
183 if (fFS.hasCustomColorOutput() && caps.bindFragDataLocationSupport()) {
187 if (fFS.hasSecondaryOutput() && caps.glslCaps()->mustDeclareFragmentShaderOutput()) {
  /external/skia/src/gpu/vk/
GrVkProgramBuilder.cpp 246 fFS.extensions().appendf("#extension GL_ARB_separate_shader_objects : enable\n");
248 fFS.extensions().appendf("#extension GL_ARB_shading_language_420pack : enable\n");
261 fFS,

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