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    Searched refs:fIn3D (Results 1 - 2 of 2) sorted by null

  /hardware/qcom/display/msm8960/liboverlay/
overlayUtils.cpp 308 uint32_t fIn3D = format3DInput(fmt3D); // MSB 2 bytes - inp
310 fmt3D = fIn3D | fOut3D;
311 if (!fIn3D) {
315 switch (fIn3D) {
323 fmt3D |= fIn3D >> SHIFT_TOT_3D; //Set the output format
  /hardware/qcom/display/msm8084/liboverlay/
overlayUtils.cpp 385 uint32_t fIn3D = format3DInput(fmt3D); // MSB 2 bytes - inp
387 fmt3D = fIn3D | fOut3D;
388 if (!fIn3D) {
392 switch (fIn3D) {
400 fmt3D |= fIn3D >> SHIFT_TOT_3D; //Set the output format

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