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    Searched refs:fMapped (Results 1 - 3 of 3) sorted by null

  /external/skia/src/gpu/gl/debug/
GrBufferObj.h 23 , fMapped(false)
34 GrAlwaysAssert(!fMapped);
38 fMapped = true;
42 void resetMapped() { fMapped = false; }
43 bool getMapped() const { return fMapped; }
64 bool fMapped; // is the buffer object mapped via "glMapBuffer[Range]"?
  /external/skia/src/gpu/gl/
GrGLCreateNullInterface.cpp 25 BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false) {
43 void setMapped(bool mapped) { fMapped = mapped; }
44 bool mapped() const { return fMapped; }
50 bool fMapped;
SkNullGLContext.cpp 24 BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
41 void setMapped(bool mapped) { fMapped = mapped; }
42 bool mapped() const { return fMapped; }
48 bool fMapped;

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