HomeSort by relevance Sort by last modified time
    Searched refs:fSaved (Results 1 - 2 of 2) sorted by null

  /external/skia/bench/
GameBench.cpp 151 mat.setTranslate(fSaved[j][0], fSaved[j][1]);
154 mat.preScale(fSaved[j][2], fSaved[j][2]);
156 mat.preRotate(fSaved[j][2]);
173 fSaved[fNumSaved][0] = transRand.nextRangeScalar(0.0f, maxTransX);
174 fSaved[fNumSaved][1] = transRand.nextRangeScalar(0.0f, maxTransY);
177 fSaved[fNumSaved][0] = SkScalarFloorToScalar(fSaved[fNumSaved][0]);
178 fSaved[fNumSaved][1] = SkScalarFloorToScalar(fSaved[fNumSaved][1])
    [all...]
  /external/skia/src/core/
SkPath.cpp 40 fSaved = static_cast<SkPathPriv::FirstDirection>(fPath->fFirstDirection.load());
44 fPath->fFirstDirection = fSaved;
49 SkPathPriv::FirstDirection fSaved;
    [all...]

Completed in 1169 milliseconds