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Searched
refs:fSteps
(Results
1 - 3
of
3
) sorted by null
/external/skia/src/animator/
SkAnimateActive.h
58
int32_t
fSteps
;
SkAnimateActive.cpp
148
duration = state.
fSteps
? state.
fSteps
* SK_MSec1 : 1;
288
state.
fSteps
= apply->steps;
401
state.
fSteps
= steps;
/external/pdfium/xfa/src/fdp/src/fde/
fde_gedevice.cpp
546
FX_FLOAT
fSteps
= std::max(fTotalX, fTotalY);
547
FX_FLOAT dx = fTotalX /
fSteps
;
548
FX_FLOAT dy = fTotalY /
fSteps
;
555
FX_FLOAT da = (FXARGB_A(cr1) - a0) /
fSteps
;
556
FX_FLOAT dr = (FXARGB_R(cr1) - r0) /
fSteps
;
557
FX_FLOAT dg = (FXARGB_G(cr1) - g0) /
fSteps
;
558
FX_FLOAT db = (FXARGB_B(cr1) - b0) /
fSteps
;
565
int32_t iSteps = FXSYS_round(FXSYS_ceil(
fSteps
));
Completed in 57 milliseconds