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    Searched refs:fStride (Results 1 - 3 of 3) sorted by null

  /external/skia/bench/
GLVertexAttributesBench.cpp 33 , fStride(2 * sizeof(SkPoint) + fAttribs * sizeof(GrGLfloat) * 4) {
59 size_t fStride;
175 fVertices.reset(static_cast<int>(kVerticesPerTri * kNumTri * fStride));
177 unsigned char* ptr = &fVertices[static_cast<int>(i * kVerticesPerTri * fStride)];
180 p = reinterpret_cast<SkPoint*>(ptr + fStride);
182 p = reinterpret_cast<SkPoint*>(ptr + fStride * 2);
186 viewMatrices[i].mapPointsWithStride(position, fStride, kVerticesPerTri);
190 GrGLfloat* f = reinterpret_cast<GrGLfloat*>(ptr + 2 * sizeof(SkPoint) + fStride * j);
217 GR_GL_CALL(gl, VertexAttribPointer(0, 4, GR_GL_FLOAT, GR_GL_FALSE, (GrGLsizei)fStride,
225 (GrGLsizei)fStride, (GrGLvoid*)(runningStride)))
    [all...]
  /external/skia/src/gpu/gl/
GrGLVertexArray.h 92 GrGLsizei fStride;
GrGLVertexArray.cpp 55 array->fStride != stride ||
79 array->fStride = stride;

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