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    Searched refs:fWinding (Results 1 - 7 of 7) sorted by null

  /external/skia/src/gpu/
GrTessellator.h 24 int fWinding;
GrTessellator.cpp 233 : fWinding(winding)
246 int fWinding; // 1 == edge goes downward; -1 = edge goes upward.
311 : fWinding(winding)
438 int fWinding;
760 if (edge->fWinding != 0) {
796 other->fWinding += edge->fWinding;
798 edge->fWinding = 0;
801 other->fWinding += edge->fWinding;
    [all...]
  /external/skia/src/core/
SkEdge.h 37 int8_t fWinding; // 1 or -1
52 SkDebugf("edge: firstY:%d lastY:%d x:%g dx:%g w:%d\n", fFirstY, fLastY, SkFixedToFloat(fX), SkFixedToFloat(fDX), fWinding);
61 SkASSERT(SkAbs32(fWinding) == 1);
129 fWinding = SkToS8(winding);
SkEdgeBuilder.cpp 29 if (edge->fWinding == last->fWinding) {
50 last->fWinding = edge->fWinding;
60 last->fWinding = edge->fWinding;
SkEdge.cpp 81 fWinding = SkToS8(winding);
93 SkASSERT(fWinding == 1 || fWinding == -1);
229 fWinding = SkToS8(winding);
405 fWinding = SkToS8(winding);
SkScan_Path.cpp 157 w += currE->fWinding;
  /external/skia/src/gpu/batches/
GrPLSPathRenderer.cpp 44 int fWinding;
73 quad[i].fWinding = cross < 0 ? 1 : -1;
228 int winding = windingVertices[i].fWinding;
229 SkASSERT(windingVertices[i + 1].fWinding == winding);
230 SkASSERT(windingVertices[i + 2].fWinding == winding);
    [all...]

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