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    Searched refs:fmt3D (Results 1 - 2 of 2) sorted by null

  /hardware/qcom/display/msm8960/liboverlay/
overlayUtils.cpp 307 uint32_t fmt3D = format3D(fmt);
308 uint32_t fIn3D = format3DInput(fmt3D); // MSB 2 bytes - inp
309 uint32_t fOut3D = format3DOutput(fmt3D); // LSB 2 bytes - out
310 fmt3D = fIn3D | fOut3D;
312 fmt3D |= fOut3D << SHIFT_TOT_3D; //Set the input format
320 fmt3D |= HAL_3D_IN_SIDE_BY_SIDE_L_R >> SHIFT_TOT_3D;
323 fmt3D |= fIn3D >> SHIFT_TOT_3D; //Set the output format
326 return fmt3D;
  /hardware/qcom/display/msm8084/liboverlay/
overlayUtils.cpp 384 uint32_t fmt3D = format3D(fmt);
385 uint32_t fIn3D = format3DInput(fmt3D); // MSB 2 bytes - inp
386 uint32_t fOut3D = format3DOutput(fmt3D); // LSB 2 bytes - out
387 fmt3D = fIn3D | fOut3D;
389 fmt3D |= fOut3D << SHIFT_TOT_3D; //Set the input format
397 fmt3D |= HAL_3D_IN_SIDE_BY_SIDE_L_R >> SHIFT_TOT_3D;
400 fmt3D |= fIn3D >> SHIFT_TOT_3D; //Set the output format
403 return fmt3D;

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