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Searched
refs:fmt3D
(Results
1 - 2
of
2
) sorted by null
/hardware/qcom/display/msm8960/liboverlay/
overlayUtils.cpp
307
uint32_t
fmt3D
= format3D(fmt);
308
uint32_t fIn3D = format3DInput(
fmt3D
); // MSB 2 bytes - inp
309
uint32_t fOut3D = format3DOutput(
fmt3D
); // LSB 2 bytes - out
310
fmt3D
= fIn3D | fOut3D;
312
fmt3D
|= fOut3D << SHIFT_TOT_3D; //Set the input format
320
fmt3D
|= HAL_3D_IN_SIDE_BY_SIDE_L_R >> SHIFT_TOT_3D;
323
fmt3D
|= fIn3D >> SHIFT_TOT_3D; //Set the output format
326
return
fmt3D
;
/hardware/qcom/display/msm8084/liboverlay/
overlayUtils.cpp
384
uint32_t
fmt3D
= format3D(fmt);
385
uint32_t fIn3D = format3DInput(
fmt3D
); // MSB 2 bytes - inp
386
uint32_t fOut3D = format3DOutput(
fmt3D
); // LSB 2 bytes - out
387
fmt3D
= fIn3D | fOut3D;
389
fmt3D
|= fOut3D << SHIFT_TOT_3D; //Set the input format
397
fmt3D
|= HAL_3D_IN_SIDE_BY_SIDE_L_R >> SHIFT_TOT_3D;
400
fmt3D
|= fIn3D >> SHIFT_TOT_3D; //Set the output format
403
return
fmt3D
;
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