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    Searched refs:fprog (Results 1 - 14 of 14) sorted by null

  /external/mesa3d/src/glsl/
ir_set_program_inouts.cpp 91 gl_fragment_program *fprog = (gl_fragment_program *) prog; local
92 fprog->InterpQualifier[var->location + var->index + offset + i] =
95 fprog->IsCentroid |= bitfield;
178 gl_fragment_program *fprog = (gl_fragment_program *) prog; local
179 fprog->UsesDFdy = true;
190 gl_fragment_program *fprog = (gl_fragment_program *) prog; local
191 fprog->UsesKill = true;
206 gl_fragment_program *fprog = (gl_fragment_program *) prog; local
207 memset(fprog->InterpQualifier, 0, sizeof(fprog->InterpQualifier))
    [all...]
  /external/mesa3d/src/mesa/program/
programopt.h 36 struct gl_fragment_program *fprog, GLenum fog_mode,
programopt.c 238 * \param fprog Fragment program that fog instructions will be appended to.
243 * This function sets \c FRAG_BIT_FOGC in \c fprog->Base.InputsRead.
250 struct gl_fragment_program *fprog, GLenum fog_mode,
258 const GLuint origLen = fprog->Base.NumInstructions;
270 if (!(fprog->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR))) {
284 _mesa_copy_instructions(newInst, fprog->Base.Instructions, origLen);
288 = _mesa_add_state_reference(fprog->Base.Parameters, fogPStateOpt);
291 = _mesa_add_state_reference(fprog->Base.Parameters, fogColorState);
294 colorTemp = fprog->Base.NumTemporaries++;
296 fogFactorTemp = fprog->Base.NumTemporaries++
    [all...]
  /external/strace/
seccomp.c 198 struct seccomp_fprog fprog; local
200 if (fetch_seccomp_fprog(tcp, addr, &fprog))
201 decode_fprog(tcp, fprog.len, fprog.filter);
  /external/mesa3d/src/mesa/main/
nvprogram.c 649 struct gl_fragment_program *fprog = gl_fragment_program(prog); local
650 if (!fprog || prog == &_mesa_DummyProgram) {
651 fprog = gl_fragment_program(ctx->Driver.NewProgram(ctx, target, id));
652 if (!fprog) {
656 _mesa_HashInsert(ctx->Shared->Programs, id, fprog);
658 _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog);
662 struct gl_fragment_program *fprog = gl_fragment_program(prog); local
663 if (!fprog || prog == &_mesa_DummyProgram) {
664 fprog = gl_fragment_program(ctx->Driver.NewProgram(ctx, target, id));
665 if (!fprog) {
    [all...]
texstate.c 496 struct gl_program *fprog = NULL; local
512 fprog = ctx->Shader.CurrentFragmentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program;
515 fprog = &ctx->FragmentProgram.Current->Base;
550 if (fprog) {
551 enabledFragTargets |= fprog->TexturesUsed[unit];
591 if (fprog) {
631 if (fprog) {
634 = (fprog->InputsRead >> FRAG_ATTRIB_TEX0) & coordMask;
  /external/minijail/
bpf.c 180 void dump_bpf_prog(struct sock_fprog *fprog)
182 struct sock_filter *filter = fprog->filter;
183 unsigned short len = fprog->len;
bpf.h 189 void dump_bpf_prog(struct sock_fprog *fprog);
libminijail.c 625 struct sock_fprog *fprog = malloc(sizeof(struct sock_fprog)); local
626 if (compile_filter(file, fprog, j->flags.log_seccomp_filter)) {
631 j->filter_len = fprog->len;
632 j->filter_prog = fprog;
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_texture.c 393 struct gl_fragment_program *fprog = ctx->FragmentProgram._Current; local
400 if (fprog->Base.SamplersUsed & (1 << su)) {
401 const GLuint texUnit = fprog->Base.SamplerUnits[su];
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_program.c 133 struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; local
134 struct brw_fragment_program *newFP = brw_fragment_program(fprog);
brw_wm.c 135 const struct gl_fragment_program *fprog)
146 fprog->InterpQualifier[attr];
147 bool is_centroid = fprog->IsCentroid & BITFIELD64_BIT(attr);
151 if (!(fprog->Base.InputsRead & BITFIELD64_BIT(attr)))
  /external/mesa3d/src/mesa/swrast/
s_context.c 225 const struct gl_fragment_program *fprog local
227 if (use_fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) {
231 else if (use_fprog && fprog->UsesKill) {
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_tris.c 957 const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current; local
958 bool have_wpos = (fprog && (fprog->Base.InputsRead & FRAG_BIT_WPOS));
    [all...]

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