/frameworks/native/opengl/tests/gl_perf/ |
filltest.cpp | 41 genTextures();
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fill_common.cpp | 239 void genTextures() {
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/frameworks/native/opengl/tests/gl_perfapp/jni/ |
gl_code.cpp | 72 genTextures();
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/external/deqp/framework/opengl/ |
gluTexture.cpp | 59 gl.genTextures(1, &m_glTexture); 70 gl.genTextures(1, &m_glTexture); 113 gl.genTextures(1, &m_glTexture); 125 gl.genTextures(1, &m_glTexture); 141 gl.genTextures(1, &m_glTexture); 302 gl.genTextures(1, &m_glTexture); 324 gl.genTextures(1, &m_glTexture); 336 gl.genTextures(1, &m_glTexture); 448 gl.genTextures(1, &m_glTexture); 459 gl.genTextures(1, &m_glTexture) [all...] |
gluObjectWrapper.cpp | 73 { "texture", &glw::Functions::genTextures, &glw::Functions::deleteTextures },
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gluES3PlusWrapperFuncs.inl | 103 dst->genTextures = src.genTextures;
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
RenderEngine.h | 78 void genTextures(size_t count, uint32_t* names);
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RenderEngine.cpp | 241 void RenderEngine::genTextures(size_t count, uint32_t* names) {
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/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 58 gl->genTextures = &glGenTextures;
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glwInitES20.inl | 58 gl->genTextures = (glGenTexturesFunc) loader->get("glGenTextures");
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glwInitES30Direct.inl | 91 gl->genTextures = &glGenTextures;
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glwInitES31Direct.inl | 103 gl->genTextures = &glGenTextures;
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glwFunctions.inl | 186 glGenTexturesFunc genTextures; [all...] |
glwInitES30.inl | 91 gl->genTextures = (glGenTexturesFunc) loader->get("glGenTextures");
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glwInitES32Direct.inl | 119 gl->genTextures = &glGenTextures;
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/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 387 gl.genTextures(1, &texture); 413 gl.genTextures(1, &texture); 883 gl.genTextures(1, &texture); 922 gl.genTextures(1, &texture) [all...] |
glsStateChangePerfTestCases.cpp | 352 gl.genTextures(1, &texture);
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL;
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sglrContextWrapper.cpp | 76 m_curCtx->genTextures(numTextures, textures);
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sglrGLContext.hpp | 65 virtual void genTextures (int numTextures, deUint32* textures);
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/external/deqp/modules/gles31/functional/ |
es31fShaderTextureSizeTests.cpp | 387 gl.genTextures(1, &m_texture);
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es31fMultisampleShaderRenderCase.cpp | 178 gl.genTextures(1, &m_fboTexture); 248 gl.genTextures(1, &m_resolveFboTexture);
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/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 276 gl.genTextures(1, &textureID); 447 gl.genTextures(1, &m_texID); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pTextureUploadTests.cpp | 206 gl.genTextures (1, &m_texture);
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/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 284 gl.genTextures(1, &textureID); 459 gl.genTextures(1, &m_texID); [all...] |