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Searched
refs:getAttribName
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdShaderCache.cpp
180
glGetAttribLocation(pgm, vtx->
getAttribName
(ct).c_str());
181
e->vtxAttrs[ct].name = vtx->
getAttribName
(ct).c_str();
184
vtx->
getAttribName
(ct).c_str(), e->vtxAttrs[ct].slot);
rsdShader.h
57
const std::string &
getAttribName
(uint32_t i) const {return mAttribNames[i];}
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