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    Searched refs:getAttribName (Results 1 - 2 of 2) sorted by null

  /frameworks/rs/driver/
rsdShaderCache.cpp 180 glGetAttribLocation(pgm, vtx->getAttribName(ct).c_str());
181 e->vtxAttrs[ct].name = vtx->getAttribName(ct).c_str();
184 vtx->getAttribName(ct).c_str(), e->vtxAttrs[ct].slot);
rsdShader.h 57 const std::string & getAttribName(uint32_t i) const {return mAttribNames[i];}

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