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    Searched refs:glPB (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/gl/
GrGLVaryingHandler.cpp 19 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder;
21 SkASSERT(glPB->gpu()->glCaps().shaderCaps()->pathRenderingSupport() &&
22 glPB->fArgs.fPrimitiveProcessor->isPathRendering() &&
23 !glPB->fArgs.fPrimitiveProcessor->willUseGeoShader() &&
24 glPB->fArgs.fPrimitiveProcessor->numAttribs() == 0);
GrGLUniformHandler.cpp 86 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder;
87 return glPB->gpu();

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