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Searched
refs:glPB
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/gpu/gl/
GrGLVaryingHandler.cpp
19
GrGLProgramBuilder*
glPB
= (GrGLProgramBuilder*) fProgramBuilder;
21
SkASSERT(
glPB
->gpu()->glCaps().shaderCaps()->pathRenderingSupport() &&
22
glPB
->fArgs.fPrimitiveProcessor->isPathRendering() &&
23
!
glPB
->fArgs.fPrimitiveProcessor->willUseGeoShader() &&
24
glPB
->fArgs.fPrimitiveProcessor->numAttribs() == 0);
GrGLUniformHandler.cpp
86
GrGLProgramBuilder*
glPB
= (GrGLProgramBuilder*) fProgramBuilder;
87
return
glPB
->gpu();
Completed in 56 milliseconds