/external/deqp/framework/opengl/wrapper/ |
glwWrapper.hpp | 28 namespace glw namespace 34 void setCurrentThreadFunctions (const glw::Functions* gl);
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glwFunctions.cpp | 27 namespace glw namespace 35 } // glw
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glwFunctions.hpp | 28 namespace glw namespace 47 } // glw
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glwDefs.hpp | 39 namespace glw namespace 50 } // glw
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glwInitES20Direct.hpp | 29 namespace glw namespace 34 } // glw
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glwInitES30Direct.hpp | 29 namespace glw namespace 34 } // glw
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glwWrapper.cpp | 37 namespace glw namespace 43 DE_THREAD_LOCAL const glw::Functions* s_functions = DE_NULL; 45 void setCurrentThreadFunctions (const glw::Functions* gl) 50 inline const glw::Functions* getCurrentThreadFunctions (void) 67 throw std::runtime_error("glw: TLS allocation failed"); 70 inline void set (const glw::Functions* gl) 75 inline const glw::Functions* get (void) const 77 return (const glw::Functions*)deThreadLocal_get(m_ptr); 89 void setCurrentThreadFunctions (const glw::Functions* gl) 94 inline const glw::Functions* getCurrentThreadFunctions (void [all...] |
glwFunctionLoader.hpp | 28 namespace glw namespace 39 } // glw
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glwImpl.inl | 9 const glw::Functions* gl = glw::getCurrentThreadFunctions(); 17 const glw::Functions* gl = glw::getCurrentThreadFunctions(); 25 const glw::Functions* gl = glw::getCurrentThreadFunctions(); 33 const glw::Functions* gl = glw::getCurrentThreadFunctions(); 41 const glw::Functions* gl = glw::getCurrentThreadFunctions() [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapperApi.inl | 6 void glActiveShaderProgram (glw::GLuint pipeline, glw::GLuint program); 7 void glActiveTexture (glw::GLenum texture); 8 void glAttachShader (glw::GLuint program, glw::GLuint shader); 9 void glBeginConditionalRender (glw::GLuint id, glw::GLenum mode); 10 void glBeginQuery (glw::GLenum target, glw::GLuint id); 11 void glBeginQueryIndexed (glw::GLenum target, glw::GLuint index, glw::GLuint id) [all...] |
gluCallLogWrapper.inl | 7 void CallLogWrapper::glActiveShaderProgram (glw::GLuint pipeline, glw::GLuint program) 14 void CallLogWrapper::glActiveTexture (glw::GLenum texture) 21 void CallLogWrapper::glAttachShader (glw::GLuint program, glw::GLuint shader) 28 void CallLogWrapper::glBeginConditionalRender (glw::GLuint id, glw::GLenum mode) 35 void CallLogWrapper::glBeginQuery (glw::GLenum target, glw::GLuint id) 42 void CallLogWrapper::glBeginQueryIndexed (glw::GLenum target, glw::GLuint index, glw::GLuint id [all...] |
gluObjectWrapper.cpp | 36 ObjectWrapper::ObjectWrapper (const glw::Functions& gl, const ObjectTraits& traits) 58 ObjectWrapper::ObjectWrapper (const glw::Functions& gl, const ObjectTraits& traits, deUint32 object) 73 { "texture", &glw::Functions::genTextures, &glw::Functions::deleteTextures }, 74 { "buffer", &glw::Functions::genBuffers, &glw::Functions::deleteBuffers }, 75 { "renderbuffer", &glw::Functions::genRenderbuffers, &glw::Functions::deleteRenderbuffers }, 76 { "framebuffer", &glw::Functions::genFramebuffers, &glw::Functions::deleteFramebuffers } [all...] |
gluCallLogWrapper.hpp | 30 namespace glw namespace 41 CallLogWrapper (const glw::Functions& gl, tcu::TestLog& log); 52 const glw::Functions& m_gl;
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gluDummyRenderContext.hpp | 41 * currently depend on having access to the glw::Functions already in test 44 * simple workaround for that: a dummy render context with a glw::Functions 53 virtual const glw::Functions& getFunctions (void) const { return m_functions; } 59 glw::Functions m_functions;
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gluObjectWrapper.hpp | 58 glw::glGenBuffersFunc glw::Functions::*genFunc; 59 glw::glDeleteBuffersFunc glw::Functions::*deleteFunc; 67 ObjectWrapper (const glw::Functions& gl, const ObjectTraits& traits); 68 ObjectWrapper (const glw::Functions& gl, const ObjectTraits& traits, deUint32 object); 75 const glw::Functions& m_gl; 90 TypedObjectWrapper (const glw::Functions& gl, deUint32 object) : ObjectWrapper(gl, objectTraits(Type), object) {} 92 explicit TypedObjectWrapper (const glw::Functions& gl) : ObjectWrapper(gl, objectTraits(Type)) {} 101 ObjectVector (const glw::Functions& gl, const ObjectTraits& traits, size_t numObjects = 0) [all...] |
gluES3PlusWrapperContext.cpp | 61 const glw::Functions& gl; //!< GL 4.3 core context functions. 182 static GLW_APICALL const glw::GLubyte* GLW_APIENTRY getString (deUint32 name) 190 case GL_VENDOR: return (const glw::GLubyte*)context->vendor.c_str(); 191 case GL_VERSION: return (const glw::GLubyte*)context->version.c_str(); 192 case GL_RENDERER: return (const glw::GLubyte*)context->renderer.c_str(); 193 case GL_SHADING_LANGUAGE_VERSION: return (const glw::GLubyte*)context->shadingLanguageVersion.c_str(); 194 case GL_EXTENSIONS: return (const glw::GLubyte*)context->extensions.c_str(); 202 static GLW_APICALL const glw::GLubyte* GLW_APIENTRY getStringi (deUint32 name, deUint32 index) 211 return (const glw::GLubyte*)context->extensionList[index].c_str(); 503 static void initFunctions (glw::Functions* dst, const glw::Functions& src [all...] |
/external/deqp/modules/gles31/functional/ |
es31fInfoLogQueryShared.hpp | 41 glw::GLuint object, 42 void (glu::CallLogWrapper:: *getInfoLog)(glw::GLuint, glw::GLsizei, glw::GLsizei*, glw::GLchar*),
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es31fNegativeTestShared.hpp | 54 virtual void expectError (glw::GLenum error0, glw::GLenum error1) = 0; 66 int getInteger (glw::GLenum pname) const; 72 void expectError (glw::GLenum error); 73 void expectError (glw::GLenum error0, glw::GLenum error1);
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/external/deqp/modules/egl/ |
teglGLES2RenderUtil.hpp | 30 namespace glw namespace 42 void clear (const glw::Functions& gl, int x, int y, int width, int height, const tcu::Vec4& color); 43 void readPixels (const glw::Functions& gl, tcu::Surface& dst, int x, int y, int width, int height); 44 void finish (const glw::Functions& gl);
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teglAndroidUtil.hpp | 35 de::MovePtr<ImageSource> createAndroidNativeImageSource (glw::GLenum format);
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teglImageUtil.hpp | 75 virtual de::MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, tcu::Texture2D* reference = DE_NULL) const = 0; 77 virtual glw::GLenum getEffectiveFormat (void) const = 0; 80 de::MovePtr<ImageSource> createTextureImageSource (eglw::EGLenum source, glw::GLenum internalFormat, glw::GLenum format, glw::GLenum type, bool useTexLevel0 = false); 81 de::MovePtr<ImageSource> createRenderbufferImageSource (glw::GLenum format); 82 de::MovePtr<ImageSource> createUnsupportedImageSource (const std::string& message, glw::GLenum format);
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/external/deqp/modules/glshared/ |
glsFboUtil.hpp | 94 glw::GLenum format; 97 glw::GLenum unsizedType; 136 FormatFlags formatFlag(glw::GLenum context); 205 glw::GLsizei width; 206 glw::GLsizei height; 219 glw::GLsizei numSamples; 226 glw::GLint numLevels; 244 glw::GLsizei numLayers; 259 glw::GLenum target; 260 glw::GLuint imageName [all...] |
glsStateQueryUtil.hpp | 326 typedef glw::GLint GLIntVec3[3]; 327 typedef glw::GLint GLIntVec4[4]; 328 typedef glw::GLuint GLUintVec4[4]; 329 typedef glw::GLfloat GLFloatVec4[4]; 331 typedef glw::GLint64 GLInt64Vec4[4]; 334 explicit QueriedState (glw::GLint); 335 explicit QueriedState (glw::GLint64); 337 explicit QueriedState (glw::GLfloat); 338 explicit QueriedState (glw::GLuint); 350 glw::GLint& getIntAccess (void) [all...] |
/external/deqp/modules/gles2/ |
tes2Context.cpp | 51 glw::setCurrentThreadFunctions(&m_renderCtx->getFunctions()); 55 glw::setCurrentThreadFunctions(DE_NULL); 67 glw::setCurrentThreadFunctions(DE_NULL);
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/external/deqp/modules/gles3/ |
tes3Context.cpp | 48 glw::setCurrentThreadFunctions(&m_renderCtx->getFunctions()); 52 glw::setCurrentThreadFunctions(DE_NULL); 64 glw::setCurrentThreadFunctions(DE_NULL);
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