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Searched
refs:hasGeometryShader
(Results
1 - 3
of
3
) sorted by null
/external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp
161
inline bool
hasGeometryShader
(void) const { return m_geometryShaderSet; }
163
inline size_t getVertexOutputCount (void) const { return
hasGeometryShader
() ? m_vertexToGeometryVaryings.size() : m_vertexToFragmentVaryings.size(); }
164
inline size_t getFragmentInputCount (void) const { return
hasGeometryShader
() ? m_geometryToFragmentVaryings.size() : m_vertexToFragmentVaryings.size(); }
166
inline size_t getGeometryInputCount (void) const { return
hasGeometryShader
() ? m_vertexToGeometryVaryings.size() : 0; }
167
inline size_t getGeometryOutputCount (void) const { return
hasGeometryShader
() ? m_geometryToFragmentVaryings.size() : 0; }
sglrShaderProgram.cpp
113
if (
hasGeometryShader
())
146
, m_geomSrc (decl.
hasGeometryShader
() ? (decl.m_geometrySource) : (""))
147
, m_hasGeometryShader (decl.
hasGeometryShader
())
/external/deqp/modules/gles31/functional/
es31fProgramInterfaceQueryTests.cpp
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