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Searched
refs:inputColor
(Results
1 - 13
of
13
) sorted by null
/external/skia/src/gpu/glsl/
GrGLSLFragmentProcessor.cpp
23
void GrGLSLFragmentProcessor::emitChild(int childIndex, const char*
inputColor
, EmitArgs& args) {
24
this->internalEmitChild(childIndex,
inputColor
, args.fOutputColor, args);
27
void GrGLSLFragmentProcessor::emitChild(int childIndex, const char*
inputColor
,
34
this->internalEmitChild(childIndex,
inputColor
, outputColor->c_str(), args);
37
void GrGLSLFragmentProcessor::internalEmitChild(int childIndex, const char*
inputColor
,
101
inputColor
,
GrGLSLFragmentProcessor.h
44
@param
inputColor
A vec4 that holds the input color to the stage in the FS. This may be
60
const char*
inputColor
,
68
, fInputColor(
inputColor
)
98
* legal to pass nullptr as
inputColor
, since all fragment processors are required to work
101
void emitChild(int childIndex, const char*
inputColor
, SkString* outputColor,
105
void emitChild(int childIndex, const char*
inputColor
, EmitArgs& parentArgs);
GrGLSLXferProcessor.h
31
const char*
inputColor
,
41
, fInputColor(
inputColor
)
GrGLSLProgramBuilder.cpp
28
bool GrGLSLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4*
inputColor
,
51
this->emitAndInstallPrimProc(primProc,
inputColor
, inputCoverage);
54
this->emitAndInstallFragProcs(0, this->pipeline().numColorFragmentProcessors(),
inputColor
);
59
this->emitAndInstallXferProc(this->pipeline().getXferProcessor(), *
inputColor
,
GrGLSLProgramBuilder.h
96
bool emitAndInstallProcs(GrGLSLExpr4*
inputColor
, GrGLSLExpr4* inputCoverage, int maxTextures);
/external/skia/include/gpu/effects/
GrPorterDuffXferProcessor.h
36
GrColor
inputColor
,
47
blendedColor->fKnownColor =
inputColor
;
/external/skia/src/gpu/effects/
GrXfermodeFragmentProcessor.cpp
93
const char*
inputColor
= nullptr;
95
inputColor
= "
inputColor
";
96
fragBuilder->codeAppendf("vec4
inputColor
= vec4(%s.rgb, 1.0);", args.fInputColor);
101
this->emitChild(0,
inputColor
, &srcColor, args);
104
this->emitChild(1,
inputColor
, &dstColor, args);
238
const char*
inputColor
= args.fInputColor;
240
if (!
inputColor
) {
242
inputColor
= "ones";
249
GrGLSLBlend::AppendMode(fragBuilder,
inputColor
, childStr, args.fOutputColor, mode)
[
all
...]
/external/skia/tests/
GpuColorFilterTest.cpp
40
GrColor
inputColor
; // "[color]"
106
GrInvariantOutput inout(test.
inputColor
,
/external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp
40
GrGLSLExpr4
inputColor
;
43
if (!builder.emitAndInstallProcs(&
inputColor
,
/external/skia/src/gpu/vk/
GrVkProgramBuilder.cpp
22
GrGLSLExpr4
inputColor
;
25
if (!builder.emitAndInstallProcs(&
inputColor
,
/external/skia/src/effects/gradients/
SkGradientShaderPriv.h
435
const char*
inputColor
,
SkGradientShader.cpp
[
all
...]
/external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp
524
const tcu::Vec4
inputColor
= tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f);
534
outputs[0] =
inputColor
;
538
outputs[0] =
inputColor
* 0.5f;
539
outputs[1] =
inputColor
.swizzle(1, 0, 2, 3) * 0.5f;
561
tcu::Vec4
inputColor
;
568
inputColor
= tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f);
572
inputColor
= packets[ndx].vertices[verticeNdx]->outputs[0].get<float>();
576
inputColor
= (packets[ndx].vertices[verticeNdx]->outputs[0].get<float>() * 0.5f)
591
outputs[0] =
inputColor
;
595
outputs[0] =
inputColor
* 0.5f
[
all
...]
Completed in 463 milliseconds