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    Searched refs:inputColor (Results 1 - 13 of 13) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLFragmentProcessor.cpp 23 void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor, EmitArgs& args) {
24 this->internalEmitChild(childIndex, inputColor, args.fOutputColor, args);
27 void GrGLSLFragmentProcessor::emitChild(int childIndex, const char* inputColor,
34 this->internalEmitChild(childIndex, inputColor, outputColor->c_str(), args);
37 void GrGLSLFragmentProcessor::internalEmitChild(int childIndex, const char* inputColor,
101 inputColor,
GrGLSLFragmentProcessor.h 44 @param inputColor A vec4 that holds the input color to the stage in the FS. This may be
60 const char* inputColor,
68 , fInputColor(inputColor)
98 * legal to pass nullptr as inputColor, since all fragment processors are required to work
101 void emitChild(int childIndex, const char* inputColor, SkString* outputColor,
105 void emitChild(int childIndex, const char* inputColor, EmitArgs& parentArgs);
GrGLSLXferProcessor.h 31 const char* inputColor,
41 , fInputColor(inputColor)
GrGLSLProgramBuilder.cpp 28 bool GrGLSLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor,
51 this->emitAndInstallPrimProc(primProc, inputColor, inputCoverage);
54 this->emitAndInstallFragProcs(0, this->pipeline().numColorFragmentProcessors(), inputColor);
59 this->emitAndInstallXferProc(this->pipeline().getXferProcessor(), *inputColor,
GrGLSLProgramBuilder.h 96 bool emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr4* inputCoverage, int maxTextures);
  /external/skia/include/gpu/effects/
GrPorterDuffXferProcessor.h 36 GrColor inputColor,
47 blendedColor->fKnownColor = inputColor;
  /external/skia/src/gpu/effects/
GrXfermodeFragmentProcessor.cpp 93 const char* inputColor = nullptr;
95 inputColor = "inputColor";
96 fragBuilder->codeAppendf("vec4 inputColor = vec4(%s.rgb, 1.0);", args.fInputColor);
101 this->emitChild(0, inputColor, &srcColor, args);
104 this->emitChild(1, inputColor, &dstColor, args);
238 const char* inputColor = args.fInputColor;
240 if (!inputColor) {
242 inputColor = "ones";
249 GrGLSLBlend::AppendMode(fragBuilder, inputColor, childStr, args.fOutputColor, mode)
    [all...]
  /external/skia/tests/
GpuColorFilterTest.cpp 40 GrColor inputColor; // "[color]"
106 GrInvariantOutput inout(test.inputColor,
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 40 GrGLSLExpr4 inputColor;
43 if (!builder.emitAndInstallProcs(&inputColor,
  /external/skia/src/gpu/vk/
GrVkProgramBuilder.cpp 22 GrGLSLExpr4 inputColor;
25 if (!builder.emitAndInstallProcs(&inputColor,
  /external/skia/src/effects/gradients/
SkGradientShaderPriv.h 435 const char* inputColor,
SkGradientShader.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp 524 const tcu::Vec4 inputColor = tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f);
534 outputs[0] = inputColor;
538 outputs[0] = inputColor * 0.5f;
539 outputs[1] = inputColor.swizzle(1, 0, 2, 3) * 0.5f;
561 tcu::Vec4 inputColor;
568 inputColor = tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f);
572 inputColor = packets[ndx].vertices[verticeNdx]->outputs[0].get<float>();
576 inputColor = (packets[ndx].vertices[verticeNdx]->outputs[0].get<float>() * 0.5f)
591 outputs[0] = inputColor;
595 outputs[0] = inputColor * 0.5f
    [all...]

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