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Searched
refs:isCasterOpaque
(Results
1 - 9
of
9
) sorted by null
/frameworks/base/libs/hwui/
AmbientShadow.h
34
static void createAmbientShadow(bool
isCasterOpaque
, const Vector3* poly,
ShadowTessellator.h
71
static void tessellateAmbientShadow(bool
isCasterOpaque
,
76
static void tessellateSpotShadow(bool
isCasterOpaque
,
AmbientShadow.cpp
96
int* totalUmbraCount, int casterVertexCount, bool
isCasterOpaque
) {
110
if (!
isCasterOpaque
) {
126
* @param
isCasterOpaque
Whether the caster is opaque.
166
void AmbientShadow::createAmbientShadow(bool
isCasterOpaque
,
184
casterVertexCount,
isCasterOpaque
);
212
if (!
isCasterOpaque
) {
277
if (!
isCasterOpaque
) {
294
if (!
isCasterOpaque
) {
ShadowTessellator.cpp
31
void ShadowTessellator::tessellateAmbientShadow(bool
isCasterOpaque
,
56
AmbientShadow::createAmbientShadow(
isCasterOpaque
, casterPolygon,
61
void ShadowTessellator::tessellateSpotShadow(bool
isCasterOpaque
,
107
SpotShadow::createSpotShadow(
isCasterOpaque
, adjustedLightCenter, lightRadius,
SpotShadow.h
30
static void createSpotShadow(bool
isCasterOpaque
, const Vector3& lightCenter,
60
static void generateTriangleStrip(bool
isCasterOpaque
, float shadowStrengthScale,
TessellationCache.h
228
bool
isCasterOpaque
, const SkPath* casterPerimeter,
TessellationCache.cpp
209
bool
isCasterOpaque
, const SkPath* casterPerimeter,
262
isCasterOpaque
, casterPolygon, casterVertexCount, centroid3d,
266
isCasterOpaque
, casterPolygon, casterVertexCount, centroid3d,
SpotShadow.cpp
382
* @param
isCasterOpaque
whether the caster is opaque
390
void SpotShadow::createSpotShadow(bool
isCasterOpaque
, const Vector3& lightCenter,
591
generateTriangleStrip(
isCasterOpaque
, shadowStrengthScale, finalPenumbra,
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DisplayListOp.h
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