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Searched
refs:isDataTypeFloatOrVec
(Results
1 - 25
of
25
) sorted by null
/external/deqp/modules/gles3/functional/
es3fInstancedRenderingTests.cpp
160
bool isFloatCase = glu::
isDataTypeFloatOrVec
(m_rgbAttrType);
177
bool isFloatCase = glu::
isDataTypeFloatOrVec
(m_rgbAttrType);
473
bool isFloatCase = glu::
isDataTypeFloatOrVec
(m_rgbAttrType);
es3fFragmentOutputTests.cpp
185
bool isFloat = glu::
isDataTypeFloatOrVec
(output.type);
628
bool isFloat = glu::
isDataTypeFloatOrVec
(output.type);
779
bool isFloat = glu::
isDataTypeFloatOrVec
(output.type);
842
const bool isFloat = glu::
isDataTypeFloatOrVec
(output.type);
[
all
...]
es3fShaderCommonFunctionTests.cpp
450
if (glu::
isDataTypeFloatOrVec
(type))
462
if (glu::
isDataTypeFloatOrVec
(type))
532
if (glu::
isDataTypeFloatOrVec
(type))
555
if (glu::
isDataTypeFloatOrVec
(type))
790
DE_ASSERT(glu::
isDataTypeFloatOrVec
(baseType));
871
DE_ASSERT(glu::
isDataTypeFloatOrVec
(baseType));
[
all
...]
es3fUniformApiTests.cpp
634
if (glu::
isDataTypeFloatOrVec
(value.type) || glu::isDataTypeMatrix(value.type))
667
if (glu::
isDataTypeFloatOrVec
(value.type) || glu::isDataTypeMatrix(value.type))
695
if (glu::
isDataTypeFloatOrVec
(type) || glu::isDataTypeMatrix(type))
747
if (glu::
isDataTypeFloatOrVec
(type) || glu::isDataTypeMatrix(type))
800
if (glu::
isDataTypeFloatOrVec
(a.type) || glu::isDataTypeMatrix(a.type))
[
all
...]
es3fShaderDerivateTests.cpp
612
DE_ASSERT(glu::
isDataTypeFloatOrVec
(coordType));
[
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...]
es3fShaderOperatorTests.cpp
[
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...]
es3fTransformFeedbackTests.cpp
537
const bool isFloat = glu::
isDataTypeFloatOrVec
(attrib.type.getBasicType());
[
all
...]
/external/deqp/framework/opengl/
gluShaderUtil.hpp
208
inline bool
isDataTypeFloatOrVec
(DataType dataType) { return (dataType >= TYPE_FLOAT) && (dataType <= TYPE_FLOAT_VEC4); }
gluShaderLibrary.cpp
[
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...]
/external/deqp/modules/glshared/
glsLongStressCase.cpp
775
if (glu::
isDataTypeFloatOrVec
(spec.type))
855
if (glu::
isDataTypeFloatOrVec
(attrSpec.type))
868
if (glu::
isDataTypeFloatOrVec
(attrSpec.type))
[
all
...]
glsShaderExecUtil.cpp
311
if (useIntOutputs && glu::
isDataTypeFloatOrVec
(output.varType.getBasicType()))
353
if (useIntOutputs && glu::
isDataTypeFloatOrVec
(output->varType.getBasicType()))
605
if (glu::
isDataTypeFloatOrVec
(basicType))
[
all
...]
glsShaderLibraryCase.cpp
[
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...]
/external/deqp/modules/gles31/functional/
es31fProgramUniformTests.cpp
585
if (glu::
isDataTypeFloatOrVec
(value.type) || glu::isDataTypeMatrix(value.type))
618
if (glu::
isDataTypeFloatOrVec
(value.type) || glu::isDataTypeMatrix(value.type))
646
if (glu::
isDataTypeFloatOrVec
(type) || glu::isDataTypeMatrix(type))
699
if (glu::
isDataTypeFloatOrVec
(a.type) || glu::isDataTypeMatrix(a.type))
[
all
...]
es31fShaderCommonFunctionTests.cpp
528
if (glu::
isDataTypeFloatOrVec
(type))
540
if (glu::
isDataTypeFloatOrVec
(type))
610
if (glu::
isDataTypeFloatOrVec
(type))
633
if (glu::
isDataTypeFloatOrVec
(type))
868
DE_ASSERT(glu::
isDataTypeFloatOrVec
(baseType));
951
DE_ASSERT(glu::
isDataTypeFloatOrVec
(baseType));
[
all
...]
es31fShaderSharedVarTests.cpp
193
if (
isDataTypeFloatOrVec
(m_basicType))
es31fUniformLocationTests.cpp
206
else if (glu::
isDataTypeFloatOrVec
(adjustedType))
[
all
...]
es31fSSBOLayoutCase.cpp
[
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...]
/external/deqp/modules/gles2/functional/
es2fUniformApiTests.cpp
529
if (glu::
isDataTypeFloatOrVec
(value.type) || glu::isDataTypeMatrix(value.type))
560
if (glu::
isDataTypeFloatOrVec
(value.type) || glu::isDataTypeMatrix(value.type))
586
if (glu::
isDataTypeFloatOrVec
(type) || glu::isDataTypeMatrix(type))
620
if (glu::
isDataTypeFloatOrVec
(type) || glu::isDataTypeMatrix(type))
655
if (glu::
isDataTypeFloatOrVec
(a.type) || glu::isDataTypeMatrix(a.type))
[
all
...]
es2fShaderOperatorTests.cpp
[
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...]
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderCommonFunctionTests.cpp
614
if (glu::
isDataTypeFloatOrVec
(type))
626
if (glu::
isDataTypeFloatOrVec
(type))
711
if (glu::
isDataTypeFloatOrVec
(type))
734
if (glu::
isDataTypeFloatOrVec
(type))
[
all
...]
vktShaderExecutor.cpp
222
if (useIntOutputs && glu::
isDataTypeFloatOrVec
(output.varType.getBasicType()))
264
if (useIntOutputs && glu::
isDataTypeFloatOrVec
(output->varType.getBasicType()))
660
if (glu::
isDataTypeFloatOrVec
(basicType))
767
const bool isFloat =
isDataTypeFloatOrVec
(m_shaderSpec.outputs[outNdx].varType.getBasicType());
[
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...]
/external/deqp/modules/gles2/performance/
es2pShaderOperatorTests.cpp
[
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...]
/external/deqp/modules/gles3/performance/
es3pShaderOperatorTests.cpp
[
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...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderOperatorTests.cpp
[
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...]
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutCase.cpp
924
DE_ASSERT(glu::
isDataTypeFloatOrVec
(basicType) ||
[
all
...]
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